The class Eseye has an overall complexity of 50 which is very high. The configured complexity threshold is 50. Open
class Eseye
{
/**
* The Eseye Version.
- Exclude checks
Eseye
has 26 functions (exceeds 20 allowed). Consider refactoring. Open
class Eseye
{
/**
* The Eseye Version.
Function invoke
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
public function invoke(string $method, string $uri, array $uri_data = []): EsiResponse
{
// Check the Access Requirement
if (! $this->getAccessChecker()->can(
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method invoke
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function invoke(string $method, string $uri, array $uri_data = []): EsiResponse
{
// Check the Access Requirement
if (! $this->getAccessChecker()->can(
Function mapDataToUri
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private function mapDataToUri(string $uri, array $data): string
{
// Extract fields in curly braces. If there are fields,
// replace the data with those in the URI
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method invoke() has an NPath complexity of 312. The configured NPath complexity threshold is 200. Open
public function invoke(string $method, string $uri, array $uri_data = []): EsiResponse
{
// Check the Access Requirement
if (! $this->getAccessChecker()->can(
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method invoke() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10. Open
public function invoke(string $method, string $uri, array $uri_data = []): EsiResponse
{
// Check the Access Requirement
if (! $this->getAccessChecker()->can(
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class Eseye has a coupling between objects value of 14. Consider to reduce the number of dependencies under 13. Open
class Eseye
{
/**
* The Eseye Version.
- Read upRead up
- Exclude checks
CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
Avoid using static access to class 'Seat\Eseye\Configuration' in method 'getConfiguration'. Open
return Configuration::getInstance();
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid assigning values to variables in if clauses and the like (line '247', column '13'). Open
public function invoke(string $method, string $uri, array $uri_data = []): EsiResponse
{
// Check the Access Requirement
if (! $this->getAccessChecker()->can(
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid using static access to class '\GuzzleHttp\Psr7\Uri' in method 'buildDataUri'. Open
return Uri::fromParts([
'scheme' => $this->getConfiguration()->esi_scheme,
'host' => $this->getConfiguration()->esi_host,
'port' => $this->getConfiguration()->esi_port,
'path' => rtrim($this->getVersion(), '/') .
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}