src/Commands/Esi/Update/Affiliations.php
<?php
/*
* This file is part of SeAT
*
* Copyright (C) 2015 to present Leon Jacobs
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
namespace Seat\Eveapi\Commands\Esi\Update;
use Illuminate\Console\Command;
use Seat\Eveapi\Jobs\Character\Affiliation;
use Seat\Eveapi\Models\Character\CharacterInfo;
use Seat\Eveapi\Models\Universe\UniverseName;
/**
* Class Affiliations.
*
* @package Seat\Eveapi\Commands\Esi\Update
*/
class Affiliations extends Command
{
/**
* The name and signature of the console command.
*
* @var string
*/
protected $signature = 'esi:update:affiliations {character_id?* : Optional character_ids to update}';
/**
* The console command description.
*
* @var string
*/
protected $description = 'Schedule updater jobs for characters affiliations';
/**
* Execute the console command.
*/
public function handle()
{
$character_ids = collect($this->argument('character_id'));
// build small batch of a maximum of 1000 entries to avoid long running job.
if (! $character_ids->isEmpty()) {
$character_ids->unique()->chunk(Affiliation::REQUEST_ID_LIMIT)->each(function ($chunk) {
$character_ids = $chunk->toArray();
Affiliation::dispatch($character_ids);
});
return $this::SUCCESS;
}
// in case no IDs has been specified, collect all characters and universe names.
// build small batch of a maximum of 200 entries to avoid long running job.
CharacterInfo::select('character_id')
->union(UniverseName::where('category', 'character')
->selectRaw('entity_id as character_id')
)
->orderBy('character_id')
->chunk(Affiliation::REQUEST_ID_LIMIT, function ($chunk) {
$character_ids = $chunk->pluck('character_id')->toArray();
Affiliation::dispatch($character_ids);
});
return $this::SUCCESS;
}
}