Method handle
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function handle()
{
$response = $this->retrieve([
'killmail_id' => $this->killmail_id,
'killmail_hash' => $this->killmail_hash,
The method handle() has an NPath complexity of 320. The configured NPath complexity threshold is 200. Open
public function handle()
{
$response = $this->retrieve([
'killmail_id' => $this->killmail_id,
'killmail_hash' => $this->killmail_hash,
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NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method handle() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
public function handle()
{
$response = $this->retrieve([
'killmail_id' => $this->killmail_id,
'killmail_hash' => $this->killmail_hash,
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Avoid using static access to class '\Seat\Eveapi\Models\Killmails\KillmailVictim' in method 'handle'. Open
$victim = KillmailVictim::firstOrNew([
'killmail_id' => $this->killmail_id,
]);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\Seat\Eveapi\Models\Killmails\KillmailDetail' in method 'handle'. Open
$killmail = KillmailDetail::firstOrCreate([
'killmail_id' => $this->killmail_id,
], [
'killmail_time' => carbon($detail->killmail_time),
'solar_system_id' => $detail->solar_system_id,
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class '\Seat\Eveapi\Models\Killmails\KillmailAttacker' in method 'handle'. Open
$model = KillmailAttacker::firstOrNew([
'killmail_id' => $this->killmail_id,
'character_id' => property_exists($attacker, 'character_id') ?
$attacker->character_id : null,
'corporation_id' => property_exists($attacker, 'corporation_id') ?
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}