src/Jobs/Skills/Character/Queue.php
<?php
/*
* This file is part of SeAT
*
* Copyright (C) 2015 to present Leon Jacobs
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
namespace Seat\Eveapi\Jobs\Skills\Character;
use Seat\Eveapi\Jobs\AbstractAuthCharacterJob;
use Seat\Eveapi\Mapping\Characters\SkillQueueMapping;
use Seat\Eveapi\Models\Skills\CharacterSkillQueue;
/**
* Class Queue.
*
* @package Seat\Eveapi\Jobs\Skills\Character
*/
class Queue extends AbstractAuthCharacterJob
{
/**
* @var string
*/
protected $method = 'get';
/**
* @var string
*/
protected $endpoint = '/characters/{character_id}/skillqueue/';
/**
* @var int
*/
protected $version = 'v2';
/**
* @var string
*/
protected $scope = 'esi-skills.read_skillqueue.v1';
/**
* @var array
*/
protected $tags = ['character', 'skill'];
/**
* @var int
*/
protected $greatest_position;
/**
* Execute the job.
*
* @throws \Throwable
*/
public function handle()
{
parent::handle();
$this->greatest_position = -1;
$response = $this->retrieve([
'character_id' => $this->getCharacterId(),
]);
$skills = $response->getBody();
collect($skills)->each(function ($skill) {
$model = CharacterSkillQueue::firstOrNew([
'character_id' => $this->getCharacterId(),
'queue_position' => $skill->queue_position,
]);
SkillQueueMapping::make($model, $skill, [
'character_id' => function () {
return $this->getCharacterId();
},
])->save();
if ($skill->queue_position > $this->greatest_position)
$this->greatest_position = $skill->queue_position;
});
// dropping outdated skills
CharacterSkillQueue::where('character_id', $this->getCharacterId())
->where('queue_position', '>', $this->greatest_position)
->delete();
}
}