failmap/admin

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websecmap/game/admin.py

Summary

Maintainability
F
6 days
Test Coverage

File admin.py has 745 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import logging
import re
import urllib
from datetime import datetime, timedelta
from random import choice, choices, randint
Severity: Major
Found in websecmap/game/admin.py - About 1 day to fix

    Cyclomatic complexity is too high in method accept. (7)
    Open

        @transaction.atomic
        def accept(self, request, queryset):
            for osm in queryset:
    
                # don't add the same thing over and over, allows to re-select the ones already added without a problem
    Severity: Minor
    Found in websecmap/game/admin.py by radon

    Cyclomatic Complexity

    Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

    Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

    Construct Effect on CC Reasoning
    if +1 An if statement is a single decision.
    elif +1 The elif statement adds another decision.
    else +0 The else statement does not cause a new decision. The decision is at the if.
    for +1 There is a decision at the start of the loop.
    while +1 There is a decision at the while statement.
    except +1 Each except branch adds a new conditional path of execution.
    finally +0 The finally block is unconditionally executed.
    with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
    assert +1 The assert statement internally roughly equals a conditional statement.
    Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
    Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

    Source: http://radon.readthedocs.org/en/latest/intro.html

    Function accept has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        def accept(self, request, queryset):
            for osm in queryset:
    
                # don't add the same thing over and over, allows to re-select the ones already added without a problem
                # once rejected, can't be accepted via buttons: needs to be a manual action
    Severity: Minor
    Found in websecmap/game/admin.py - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function check_valid_urls has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

    def check_valid_urls(urls):
        valid = []
    
        for url in urls:
            url = url.lower()
    Severity: Minor
    Found in websecmap/game/admin.py - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function accept has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def accept(self, request, queryset):
            for urlsubmission in queryset:
    
                # don't add the same thing over and over, allows to re-select the ones already added without a problem
                # once rejected, can't be accepted via buttons: needs to be a manual action
    Severity: Minor
    Found in websecmap/game/admin.py - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    def generate_team_name_docker():
        # generate nice names like docker container names
        # https://github.com/moby/moby/blob/master/pkg/namesgenerator/names-generator.go
    
        # slightly redacted list to make all names always positive.
    Severity: Major
    Found in websecmap/game/admin.py and 1 other location - About 3 days to fix
    websecmap/app/admin.py on lines 193..521

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 360.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

        @transaction.atomic
        def disallow_team(self, request, queryset):
            for team in queryset:
                team.allowed_to_submit_things = False
                team.save()
    Severity: Major
    Found in websecmap/game/admin.py and 3 other locations - About 1 hr to fix
    websecmap/game/admin.py on lines 629..635
    websecmap/game/admin.py on lines 727..733
    websecmap/game/admin.py on lines 866..872

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 42.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

        @transaction.atomic
        def allow_team(self, request, queryset):
            for team in queryset:
                team.allowed_to_submit_things = True
                team.save()
    Severity: Major
    Found in websecmap/game/admin.py and 3 other locations - About 1 hr to fix
    websecmap/game/admin.py on lines 640..646
    websecmap/game/admin.py on lines 727..733
    websecmap/game/admin.py on lines 866..872

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 42.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

        @transaction.atomic
        def reject(self, request, queryset):
            for urlsubmission in queryset:
                urlsubmission.has_been_rejected = True
                urlsubmission.save()
    Severity: Major
    Found in websecmap/game/admin.py and 3 other locations - About 1 hr to fix
    websecmap/game/admin.py on lines 629..635
    websecmap/game/admin.py on lines 640..646
    websecmap/game/admin.py on lines 866..872

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 42.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Open

        @transaction.atomic
        def reject(self, request, queryset):
            for organizationsubmission in queryset:
                organizationsubmission.has_been_rejected = True
                organizationsubmission.save()
    Severity: Major
    Found in websecmap/game/admin.py and 3 other locations - About 1 hr to fix
    websecmap/game/admin.py on lines 629..635
    websecmap/game/admin.py on lines 640..646
    websecmap/game/admin.py on lines 727..733

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 42.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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