app/features/build_runner/remote_runner.rb

Summary

Maintainability
B
5 hrs
Test Coverage

Class RemoteRunner has 21 methods (exceeds 20 allowed). Consider refactoring.
Open

  class RemoteRunner
    include FastlaneCI::Logging

    # this record separator is used to delimit the history file.
    # if for whatever reason, we can't delimit on newlines, consider \30 the Record Separator char.
Severity: Minor
Found in app/features/build_runner/remote_runner.rb - About 2 hrs to fix

    Method environment_variables_for_worker has 33 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        def environment_variables_for_worker
          # Set the CI specific Environment variables first
    
          # We try to follow the existing formats
          # https://wiki.jenkins.io/display/JENKINS/Building+a+software+project
    Severity: Minor
    Found in app/features/build_runner/remote_runner.rb - About 1 hr to fix

      Method start has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

          def start
            save_build_status_locally!
      
            env = environment_variables_for_worker
            start_time = Time.now.utc
      Severity: Minor
      Found in app/features/build_runner/remote_runner.rb - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method environment_variables_for_worker has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          def environment_variables_for_worker
            # Set the CI specific Environment variables first
      
            # We try to follow the existing formats
            # https://wiki.jenkins.io/display/JENKINS/Building+a+software+project
      Severity: Minor
      Found in app/features/build_runner/remote_runner.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          def save_build_status_locally!
            # Create or update the local build file in the config directory
            Services.build_service.add_build!(
              project: project,
              build: current_build
      Severity: Minor
      Found in app/features/build_runner/remote_runner.rb and 1 other location - About 25 mins to fix
      app/features/build_runner/build_runner.rb on lines 435..455

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 30.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

            Services.environment_variable_service.environment_variables.each do |environment_variable|
              if env_mapping.key?(environment_variable.key.to_sym)
                # TODO: this is probably large enough of an issue to use the fastlane.ci
                #       notification system to show an error to the user
                logger.error("Overwriting CI specific environment variable of key #{environment_variable.key} - " \
      Severity: Minor
      Found in app/features/build_runner/remote_runner.rb and 1 other location - About 20 mins to fix
      app/features/build_runner/build_runner.rb on lines 254..261

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 28.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

            project.environment_variables.each do |environment_variable|
              if env_mapping.key?(environment_variable.key.to_sym)
                # TODO: similar to above: better error handling, depending on what variable gets overwritten
                #       this might be a big deal
                logger.error("Overwriting CI specific environment variable of key #{environment_variable.key}")
      Severity: Minor
      Found in app/features/build_runner/remote_runner.rb and 1 other location - About 15 mins to fix
      app/features/build_runner/build_runner.rb on lines 265..271

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 25.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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