File git_repo.rb
has 551 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "git"
require "tty-command"
require "securerandom"
require "digest"
require "task_queue"
Method setup_repo
has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring. Open
def setup_repo
retry_count ||= 0
if File.directory?(local_folder)
# TODO: test if this crashes if it's not a git directory
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class GitRepo
has 31 methods (exceeds 20 allowed). Consider refactoring. Open
class GitRepo
# rubocop:enable Metrics/ClassLength
include FastlaneCI::Logging
DEFAULT_REMOTE = "origin"
Method setup_repo
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
def setup_repo
retry_count ||= 0
if File.directory?(local_folder)
# TODO: test if this crashes if it's not a git directory
begin
Method handle_exception
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
def handle_exception(ex, console_message: nil, exception_context: {})
unless console_message.nil?
logger.error(console_message)
end
logger.error(ex)
Method commit_changes!
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def commit_changes!(commit_message: nil, push_after_commit: true, files_to_commit: [], repo_auth: self.repo_auth)
git_action_with_queue do
logger.debug("Starting commit_changes! #{git_config.git_url} for #{repo_auth.username}")
commit_message ||= "Automatic commit by fastlane.ci"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(
git_config: nil,
local_folder: nil,
provider_credential: nil,
async_start: false,
Method handle_exception
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def handle_exception(ex, console_message: nil, exception_context: {})
unless console_message.nil?
logger.error(console_message)
end
logger.error(ex)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method commit_changes!
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def commit_changes!(commit_message: nil, push_after_commit: true, files_to_commit: [], repo_auth: self.repo_auth)
git_action_with_queue do
logger.debug("Starting commit_changes! #{git_config.git_url} for #{repo_auth.username}")
commit_message ||= "Automatic commit by fastlane.ci"
Avoid deeply nested control flow statements. Open
rescue StandardError => ex
handle_exception(ex, console_message: "Error commiting changes to ci-config repo")
Avoid deeply nested control flow statements. Open
if repo.status.changed.count > 0 ||
repo.status.added.count > 0 ||
repo.status.deleted.count > 0 ||
repo.status.untracked.count > 0
begin
Method checkout_commit
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def checkout_commit(sha: nil, repo_auth: self.repo_auth, use_global_git_mutex: true, completion_block: nil)
perform_block(use_global_git_mutex: use_global_git_mutex) do
repo_url = git_config.git_url
logger.info("Checking out sha: #{sha} from #{repo_url}")
setup_auth(repo_auth: repo_auth)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate_initialization_params!
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def validate_initialization_params!(
git_config: nil,
local_folder: nil,
provider_credential: nil,
async_start: nil,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def pushes_disabled?
push_state = ENV["FASTLANE_CI_DISABLE_PUSHES"]
return false if push_state.nil?
push_state = push_state.to_s
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
priority = Notification::PRIORITIES[:urgent]
notification_service.create_notification!(
priority: priority,
name: "Unable to checkout object",
message: "Unable to checkout an object (probably a branch) from #{git_config.git_url}",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
priority = Notification::PRIORITIES[:urgent]
notification_service.create_notification!(
priority: priority,
name: "Unable to check out sha",
message: "Unable to checkout an object from #{git_config.git_url}",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
priority = Notification::PRIORITIES[:urgent]
notification_service.create_notification!(
priority: priority,
name: "Repo syncing error: merge conflict",
message: "Unable to build #{git_config.git_url}",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76