fbredius/storybook

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app/svelte/src/server/framework-preset-svelte.ts

Summary

Maintainability
A
1 hr
Test Coverage

Function webpack has 26 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export async function webpack(config: Configuration, options: Options): Promise<Configuration> {
  const { preprocess = undefined, loader = {} } = await options.presets.apply(
    'svelteOptions',
    {} as any,
    options
Severity: Minor
Found in app/svelte/src/server/framework-preset-svelte.ts - About 1 hr to fix

    Identical blocks of code found in 8 locations. Consider refactoring.
    Open

    export const config: StorybookConfig['config'] = (entry = []) => {
      return [...entry, findDistEsm(__dirname, 'client/preview/config')];
    };
    Severity: Major
    Found in app/svelte/src/server/framework-preset-svelte.ts and 7 other locations - About 35 mins to fix
    app/ember/src/server/framework-preset-babel-ember.ts on lines 50..52
    app/html/src/server/framework-preset-html.ts on lines 14..16
    app/preact/src/server/framework-preset-preact.ts on lines 31..33
    app/server/src/server/framework-preset-server.ts on lines 22..24
    app/vue/src/server/framework-preset-vue.ts on lines 47..49
    app/vue3/src/server/framework-preset-vue3.ts on lines 50..52
    app/web-components/src/server/framework-preset-web-components.ts on lines 43..45

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 46.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Shadowed name: 'config'
    Open

    export async function webpack(config: Configuration, options: Options): Promise<Configuration> {

    Rule: no-shadowed-variable

    Disallows shadowing variable declarations.

    Rationale

    When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

    const a = 'no shadow';
    function print() {
        console.log(a);
    }
    print(); // logs 'no shadow'.
    const a = 'no shadow';
    function print() {
        const a = 'shadow'; // TSLint will complain here.
        console.log(a);
    }
    print(); // logs 'shadow'.

    ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

    Config

    You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

    The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

    The following example shows how the "temporalDeadZone" option changes the linting result:

    function fn(value) {
        if (value) {
            const tmp = value; // no error on this line if "temporalDeadZone" is false
            return tmp;
        }
        let tmp = undefined;
        if (!value) {
            const tmp = value; // this line always contains an error
            return tmp;
        }
    }
    Examples
    "no-shadowed-variable": true
    "no-shadowed-variable": true,[object Object]
    Schema
    {
      "type": "object",
      "properties": {
        "class": {
          "type": "boolean"
        },
        "enum": {
          "type": "boolean"
        },
        "function": {
          "type": "boolean"
        },
        "import": {
          "type": "boolean"
        },
        "interface": {
          "type": "boolean"
        },
        "namespace": {
          "type": "boolean"
        },
        "typeAlias": {
          "type": "boolean"
        },
        "typeParameter": {
          "type": "boolean"
        },
        "temporalDeadZone": {
          "type": "boolean"
        },
        "underscore": {
          "type": "boolean"
        }
      }
    }

    For more information see this page.

    Unnecessary initialization to 'undefined'.
    Open

      const { preprocess = undefined, loader = {} } = await options.presets.apply(

    Rule: no-unnecessary-initializer

    Forbids a 'var'/'let' statement or destructuring initializer to be initialized to 'undefined'.

    Rationale

    Values in JavaScript default to undefined. There's no need to do so manually.

    Notes
    • Has Fix

    Config

    Not configurable.

    Examples
    "no-unnecessary-initializer": true

    For more information see this page.

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