Showing 15 of 15 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
const getEachOtherHistory = () => {
const rowEachOtherHistory = getRowScoreEachOther(table);
if (rowEachOtherHistory) {
const p1EachOtherHistory = getOnlyIntPercent(getLeftTrPart(rowEachOtherHistory).split(/[()]/)[1]);
const p2EachOtherHistory = getOnlyIntPercent(getRightTrPart(rowEachOtherHistory).split(/[()]/)[1]);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const getFormOpRace = () => {
const rowFormOpRace = getRowFormOpRace(table);
if (rowFormOpRace) {
const p1FormOpRace = getOnlyIntPercent(getLeftTrPart(rowFormOpRace).split(/[()]/)[1]);
const p2FormOpRace = getOnlyIntPercent(getRightTrPart(rowFormOpRace).split(/[()]/)[1]);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function botRun
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
const botRun = async (client, apiAligulac, COMMAND_CHECK_FN, botInfoMessage, db) => {
await client.connect();
console.log(`Бот запущен`);
const requestFnChat = createRequestFnChat(client);
Function getStringFromInfoPlayerHtml
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const getStringFromInfoPlayerHtml = (data) => {
// (Cascade) SKillous [P] 19 y.o. | #29 World, #12 Non-KR, #1 RU | matches 1399 | earned $19k | form vP 57% vT 55% vZ 72%
const document = getDOMDocument(data);
File county_code.js
has 253 lines of code (exceeds 250 allowed). Consider refactoring. Open
const isoCountries = {
afghanistan: 'AF',
'aland islands': 'AX',
albania: 'AL',
algeria: 'DZ',
Function getFromCache
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
(cache, twoKey = false) =>
async (key, requestFn, getDataFn) => {
const keyToCache = typeof key !== 'string' ? JSON.stringify(key) : key;
const itemValue = cache.smartGetItem(keyToCache); // check, check ttl, renew, return
if (itemValue) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getStringFromPredictionHtml
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const getStringFromPredictionHtml = (data) => {
// @user (Cascade) SKillous [P] 19 y.o. | #29 World, #12 Non-KR, #1 RU | matches 1399 | earned $19k | form vP·57% vT·55% vZ·72%
const document = getDOMDocument(data);
const getRowFormOpRace = (table) =>
Function doRequestAligulac
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
const doRequestAligulac = (requestFnPrediction, requestFnPlayer, requestFnChat) => {
const firstRequest = queueAligulac.shift();
if (!firstRequest) {
isQueueRunningAligulac = false;
Function getStringFromInfoPlayerHtml
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
export const getStringFromInfoPlayerHtml = (data) => {
// (Cascade) SKillous [P] 19 y.o. | #29 World, #12 Non-KR, #1 RU | matches 1399 | earned $19k | form vP 57% vT 55% vZ 72%
const document = getDOMDocument(data);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getFromCache
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
async (key, requestFn, getDataFn) => {
const keyToCache = typeof key !== 'string' ? JSON.stringify(key) : key;
const itemValue = cache.smartGetItem(keyToCache); // check, check ttl, renew, return
if (itemValue) {
return itemValue;
Function requestPrediction
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
const requestPrediction = (getFromCacheNickname, getFromCachePrediction) => async (p1Name, p2Name) => {
const name1F = formatName(p1Name);
const name2F = formatName(p2Name);
if (name1F === name2F) {
console.log(`EXIT => Имена игроков совпадают`);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return;
Avoid too many return
statements within this function. Open
return;
Avoid too many return
statements within this function. Open
return;
Avoid too many return
statements within this function. Open
return 'Aligulac server error';