Showing 122 of 144 total issues
TODO found Open
${OGRE_Codec_Assimp_LIBRARY_REL} #TODO: find a better way to link ogreassimp
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TODO found Open
// TODO add some procedure to determine where to create the new widget so that it looks like 2x2 matrix view
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TODO found Open
// TODO move this node in the SelectionBoxObject class
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TODO found Open
//TODO scaling in selection CS
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Redundant condition: submesh->useSharedVertices. !A || (A && B)
is equivalent to !A || B
Open
if((!submesh->useSharedVertices)||(submesh->useSharedVertices && !added_shared))
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The function on_actionSingle_toggled
is never used. Open
void MainWindow::on_actionSingle_toggled(bool arg1)
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The function on_buttonNew_clicked
is never used. Open
void Material::on_buttonNew_clicked()
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Too many #ifdef configurations - cppcheck only checks 12 of 13 configurations. Use --force to check all configurations. Open
}
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Variable mScaleAxes
is assigned in constructor body. Consider performing initialization in initialization list. Open
mScaleAxes = scaleAxes;
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The function on_actionLight_toggled
is never used. Open
void MainWindow::on_actionLight_toggled(bool arg1)
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TODO found Open
// TODO play with numTextureCoord (require to change the UI)
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TODO found Open
//TODO unload material ??
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TODO found Open
// TODO add correct icon for tube and polish the existing ones
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TODO found Open
/* TODO check to free up the meshmanager
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TODO found Open
// TODO add a control between 0 360° or -180 180°
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TODO found Open
// TODO improve calculation to eliminate little approx when returning to 0 after 3D rotation
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HACK found Open
# HACK: Apparently, adding a variable to the cache cleans up the list
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Function frameRenderingQueued
argument 1 names different: declaration evt
definition e
. Open
bool OgreWidget::frameRenderingQueued(const Ogre::FrameEvent &e)
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The function on_removeTexture_clicked
is never used. Open
void MaterialEditor::on_removeTexture_clicked()
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TODO found Open
IF(APPLE) # this is just for test, it is not using OgreBites yet. TODO: remove
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