File ability.rb
has 401 lines of code (exceeds 250 allowed). Consider refactoring. Open
class Ability
include CanCan::Ability
def ability_classes
[
Method initialize
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
def initialize(user, options = {})
# Define abilities for the passed in user here. For example:
#
# user ||= User.new # guest user (not logged in)
# if user.admin?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rights_for_signed_in_users
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
def rights_for_signed_in_users
can :read, :terms_of_use
can :accept, :terms_of_use if not read_only_mode?
can :use, :single_sign_on
Consider simplifying this complex logical expression. Open
if not read_only_mode?
# Local officers can create events in their groups.
#
can :create, Event
can [:create_event, :create_event_for], Group do |group|
Consider simplifying this complex logical expression. Open
if not read_only_mode?
# Jeder muss Dokumente erstellen können, z.B. um Konventsprotokolle hochzuladen.
# Ansonsten würden auch Verteilermails mit Dokumenten fehlschlagen.
can :create, Document
Method rights_for_local_officers
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
def rights_for_local_officers
can :export_member_list, Group do |group|
user.in? group.officers_of_self_and_ancestors
end
Class Ability
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class Ability
include CanCan::Ability
def ability_classes
[
Method rights_for_everyone
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
def rights_for_everyone
# Feature switches
#
can :use, :semester_calendars
Method initialize
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(user, options = {})
# Define abilities for the passed in user here. For example:
#
# user ||= User.new # guest user (not logged in)
# if user.admin?
Method rights_for_signed_in_users
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def rights_for_signed_in_users
can :read, :terms_of_use
can :accept, :terms_of_use if not read_only_mode?
can :use, :single_sign_on
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rights_for_local_officers
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def rights_for_local_officers
can :export_member_list, Group do |group|
user.in? group.officers_of_self_and_ancestors
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rights_for_everyone
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def rights_for_everyone
# Feature switches
#
can :use, :semester_calendars
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
def rights_for_dummy_users
can :read, :terms_of_use
can :accept, :terms_of_use if not read_only_mode?
can :read, User do |user| # Only read other dummy users.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76