Showing 260 of 260 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
private lazy var operationQueue: OperationQueue = {
let operationQueue = OperationQueue()
operationQueue.maxConcurrentOperationCount = descriptor.options.partUploadConcurrency
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 40.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function urlSession
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Swift.Error?) {
guard let result = UserDefaults.backgroundUploadProcess.tasks[task.taskIdentifier] else { return }
if task.state == .completed, let responseData = transitorySessionData[task] {
transitorySessionData.removeValue(forKey: task)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function finish
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
func finish(with results: [JSONResponse]) {
progressObservers.removeAll()
// Update state to `completed` unless it is already in `cancelled` state.
if state != .cancelled {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function store
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@objc
@discardableResult
func store(using options: StorageOptions,
base64Decode: Bool = false,
queue: DispatchQueue? = .main,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function describe
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static func describe(subject: Any, only: [String]? = nil, except: [String]? = nil) -> String {
let mirror = Mirror(reflecting: subject)
let components: [String] = mirror.children.compactMap {
guard let label = $0.label else { return nil }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function testObserversOnCancelledOperation
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
func testObserversOnCancelledOperation() throws {
let queue = serialOperationQueue()
let semaphore = DispatchSemaphore(value: 0)
let operation = WorkOperation<Bool>() { work in
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Force casts should be avoided Open
XCTAssertEqual(json["min_size"] as! UInt, 1024 * 1)
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Initializer expression should not be enclosed within parentheses Open
let offset = (descriptor.filesize - bytesLeft)
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redundant-parentheses
Control flow constructs (if
, else if
, switch
, for
, while
, repeat-while
, and guard
statements), Exception handling constructs (throw
, and do/catch
statements), and Initializers (array
, dictionary
, initializer patterns
) should not be enclosed in parentheses.
Additionally, method calls with no parameters and a trailing closure should not have empty parentheses following the method name.
Control flow constructs
- if, else if statement
Preferred
if SomeCondition {
} else if SomeOtherCondition {
}
Not Preferred
if (SomeCondition) {
} else if (SomeOtherCondition) {
}
- switch statement
Preferred
switch SomeData {
default:
break
}
Not Preferred
switch (SomeData) {
default:
break
}
- for loop
Preferred
for var i = 0; i < 10; i+=1 {
}
Not Preferred
for (var i = 0; i < 10; i+=1) {
}
- while loop
Preferred
while SomeCondition {
}
Not Preferred
while (SomeCondition) {
}
- repeat-while loop
Preferred
repeat {
} while SomeCondition
Not Preferred
repeat {
} while (SomeCondition)
- guard clause
Preferred
guard true else { }
Not Preferred
guard (true) else { }
Exception handling constructs
- do/catch statement
Preferred
do {
} catch SomeException {
}
Not Preferred
do {
} catch (SomeException) {
}
- throw statement
Preferred
throw SomeException
Not Preferred
throw (SomeException)
Initializers
- array items
Preferred
var shoppingList: [String] = ["Eggs", "Milk"]
Not Preferred
var shoppingList: [String] = [("Eggs"), ("Milk")]
- dictionary items
Preferred
var airports: [String: String] = ["YYZ": "Toronto Pearson", "DUB": "Dublin"]
Not Preferred
var airports: [String: String] = [("YYZ"): ("Toronto Pearson"), ("DUB"): ("Dublin")]
- initializer patterns
Preferred
var x: Int = 2
var y: String = "Sleekbyte"
var x = 2
Not Preferred
var x: Int = (2)
var y: String = ("Sleekbyte")
var x = (2)
Method calls
Preferred
items.map {
item in item.transform()
}
Not Preferred
items.map() {
item in item.transform()
}
Force casts should be avoided Open
XCTAssertEqual(json["expiry"] as! TimeInterval, 12345)
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
XCTAssertEqual(json["handle"] as! String, "SOME-HANDLE")
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
XCTAssertEqual(json["url"] as! String, "https://some-url.tld")
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
XCTAssertEqual(json["path"] as! String, "SOME-PATH")
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
XCTAssertEqual(json["call"] as! [String], ["read", "stat", "write", "convert"])
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Operator definitions should be followed by exactly one space Open
func ==(lhs: Uploader, rhs: Uploader) -> Bool {
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Force casts should be avoided Open
XCTAssertEqual(json["expiry"] as! TimeInterval, 12345)
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
XCTAssertEqual(json["container"] as! String, "SOME-CONTAINER")
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
let json = decodedJSON as! [String: Any]
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
let json = decodedJSON as! [String: Any]
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- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
XCTAssertEqual(json["max_size"] as! UInt, 1024 * 10)
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
TODO found Open
// TODO: Retry upload for `result.url` if necessary.
- Exclude checks