src/Dijkstra.php
<?php
namespace Fisharebest\Algorithm;
/**
* @author Greg Roach <greg@subaqua.co.uk>
* @copyright (c) 2021 Greg Roach <greg@subaqua.co.uk>
* @license GPL-3.0+
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses>.
*/
/**
* Class Dijkstra - Use Dijkstra's algorithm to calculate the shortest path
* through a weighted, directed graph.
*/
class Dijkstra
{
/** @var integer[][] The graph, where $graph[node1][node2]=cost */
protected $graph;
/** @var int[] Distances from the source node to each other node */
protected $distance;
/** @var string[][] The previous node(s) in the path to the current node */
protected $previous;
/** @var int[] Nodes which have yet to be processed */
protected $queue;
/**
* @param integer[][] $graph
*/
public function __construct($graph)
{
$this->graph = $graph;
}
/**
* Process the next (i.e. closest) entry in the queue.
*
* @param string[] $exclude A list of nodes to exclude - for calculating next-shortest paths.
*
* @return void
*/
protected function processNextNodeInQueue(array $exclude)
{
// Process the closest vertex
$closest = array_search(min($this->queue), $this->queue);
if (!empty($this->graph[$closest]) && !in_array($closest, $exclude)) {
foreach ($this->graph[$closest] as $neighbor => $cost) {
if (isset($this->distance[$neighbor])) {
if ($this->distance[$closest] + $cost < $this->distance[$neighbor]) {
// A shorter path was found
$this->distance[$neighbor] = $this->distance[$closest] + $cost;
$this->previous[$neighbor] = array($closest);
$this->queue[$neighbor] = $this->distance[$neighbor];
} elseif ($this->distance[$closest] + $cost === $this->distance[$neighbor]) {
// An equally short path was found
$this->previous[$neighbor][] = $closest;
$this->queue[$neighbor] = $this->distance[$neighbor];
}
}
}
}
unset($this->queue[$closest]);
}
/**
* Extract all the paths from $source to $target as arrays of nodes.
*
* @param string $target The starting node (working backwards)
*
* @return string[][] One or more shortest paths, each represented by a list of nodes
*/
protected function extractPaths($target)
{
$paths = array(array($target));
for ($key = 0; isset($paths[$key]); ++$key) {
$path = $paths[$key];
if (!empty($this->previous[$path[0]])) {
foreach ($this->previous[$path[0]] as $previous) {
$copy = $path;
array_unshift($copy, $previous);
$paths[] = $copy;
}
unset($paths[$key]);
}
}
return array_values($paths);
}
/**
* Calculate the shortest path through a a graph, from $source to $target.
*
* @param string $source The starting node
* @param string $target The ending node
* @param string[] $exclude A list of nodes to exclude - for calculating next-shortest paths.
*
* @return string[][] Zero or more shortest paths, each represented by a list of nodes
*/
public function shortestPaths($source, $target, array $exclude = array())
{
// The shortest distance to all nodes starts with infinity...
$this->distance = array_fill_keys(array_keys($this->graph), INF);
// ...except the start node
$this->distance[$source] = 0;
// The previously visited nodes
$this->previous = array_fill_keys(array_keys($this->graph), array());
// Process all nodes in order
$this->queue = array($source => 0);
while (!empty($this->queue)) {
$this->processNextNodeInQueue($exclude);
}
if ($source === $target) {
// A null path
return array(array($source));
} elseif (empty($this->previous[$target])) {
// No path between $source and $target
return array();
} else {
// One or more paths were found between $source and $target
return $this->extractPaths($target);
}
}
}