File server.rb
has 618 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'fluent/plugin_helper/event_loop'
require 'serverengine'
require 'cool.io'
require 'socket'
Method server_create
has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring. Open
def server_create(title, port, proto: nil, bind: '0.0.0.0', shared: true, socket: nil, backlog: nil, tls_options: nil, max_bytes: nil, flags: 0, **socket_options, &callback)
proto ||= (@transport_config && @transport_config.protocol == :tls) ? :tls : :tcp
raise ArgumentError, "BUG: title must be a symbol" unless title && title.is_a?(Symbol)
raise ArgumentError, "BUG: port must be an integer" unless port && port.is_a?(Integer)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method server_create_connection
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def server_create_connection(title, port, proto: nil, bind: '0.0.0.0', shared: true, backlog: nil, tls_options: nil, **socket_options, &block)
proto ||= (@transport_config && @transport_config.protocol == :tls) ? :tls : :tcp
raise ArgumentError, "BUG: title must be a symbol" unless title && title.is_a?(Symbol)
raise ArgumentError, "BUG: port must be an integer" unless port && port.is_a?(Integer)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method server_create
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
def server_create(title, port, proto: nil, bind: '0.0.0.0', shared: true, socket: nil, backlog: nil, tls_options: nil, max_bytes: nil, flags: 0, **socket_options, &callback)
proto ||= (@transport_config && @transport_config.protocol == :tls) ? :tls : :tcp
raise ArgumentError, "BUG: title must be a symbol" unless title && title.is_a?(Symbol)
raise ArgumentError, "BUG: port must be an integer" unless port && port.is_a?(Integer)
Method try_tls_accept
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def try_tls_accept
return true if @_handler_accepted
begin
result = @_handler_socket.accept_nonblock(exception: false) # this method call actually try to do handshake via TLS
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method server_create_connection
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def server_create_connection(title, port, proto: nil, bind: '0.0.0.0', shared: true, backlog: nil, tls_options: nil, **socket_options, &block)
proto ||= (@transport_config && @transport_config.protocol == :tls) ? :tls : :tcp
raise ArgumentError, "BUG: title must be a symbol" unless title && title.is_a?(Symbol)
raise ArgumentError, "BUG: port must be an integer" unless port && port.is_a?(Integer)
Method server_create_for_tls_connection
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def server_create_for_tls_connection(shared, bind, port, conf, backlog, socket_option_setter, &block)
Method initialize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(sock, context, socket_option_setter, close_callback, log, under_plugin_development, connect_callback)
Method initialize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(sock, max_bytes, flags, close_socket, log, under_plugin_development, &callback)
Method server_attach
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def server_attach(title, proto, port, bind, shared, server)
Method server_create_for_tcp_connection
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def server_create_for_tcp_connection(shared, bind, port, backlog, socket_option_setter, &block)
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(sock, socket_option_setter, close_callback, log, under_plugin_development, connect_callback)
Method stop
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def stop
@_server_mutex.synchronize do
@_servers.each do |si|
si.server.detach if si.server.attached?
# to refuse more connections: (connected sockets are still alive here)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
def on_read_with_connection(data)
@data_callback.call(data, @callback_connection)
rescue => e
@log.error "unexpected error on reading data", host: @callback_connection.remote_host, port: @callback_connection.remote_port, error: e
@log.error_backtrace
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def on_read_with_connection(data)
@data_callback.call(data, @callback_connection)
rescue => e
@log.error "unexpected error on reading data", host: @callback_connection.remote_host, port: @callback_connection.remote_port, error: e
@log.error_backtrace
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 33.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def on_read_without_connection(data)
@data_callback.call(data)
rescue => e
@log.error "unexpected error on reading data", host: @callback_connection.remote_host, port: @callback_connection.remote_port, error: e
@log.error_backtrace
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 32.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def on_read_without_connection(data)
@data_callback.call(data)
rescue => e
@log.error "unexpected error on reading data", host: @callback_connection.remote_host, port: @callback_connection.remote_port, error: e
@log.error_backtrace
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 32.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def server_create_udp_socket(shared, bind, port)
sock = if shared
server_socket_manager_client.listen_udp(bind, port)
else
# UDPSocket.new doesn't set IPV6_V6ONLY flag, so use Addrinfo class instead.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 30.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def data(&callback)
raise "data callback can be registered just once, but registered twice" if self.singleton_methods.include?(:on_read)
@data_callback = callback
on_read_impl = case callback.arity
when 1 then :on_read_without_connection
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 30.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def data(&callback)
raise "data callback can be registered just once, but registered twice" if self.singleton_methods.include?(:on_read)
@data_callback = callback
on_read_impl = case callback.arity
when 1 then :on_read_without_connection
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 30.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def server_create_tcp_socket(shared, bind, port)
sock = if shared
server_socket_manager_client.listen_tcp(bind, port)
else
# TCPServer.new doesn't set IPV6_V6ONLY flag, so use Addrinfo class instead.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 30.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76