Showing 57 of 57 total issues
Method default_input_type
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
def default_input_type(method, options = {}) # @private
if @object
return :select if reflection_for(method)
return :file if is_file?(method, options)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method localize
has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring. Open
def localize(key, value, type, options = {}) # @private
key = value if value.is_a?(::Symbol)
if value.is_a?(::String)
escape_html_entities(value)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method required?
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
def required?
return false if options[:required] == false
return true if options[:required] == true
return false if not_required_through_negated_validation?
if validations?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method collection_from_association
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def collection_from_association
if reflection
if reflection.respond_to?(:options)
raise PolymorphicInputWithoutCollectionError.new(
"A collection must be supplied for #{method} input. Collections cannot be guessed for polymorphic associations."
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method inputs_for_nested_attributes
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def inputs_for_nested_attributes(*args, &block) # @private
options = args.extract_options!
args << options.merge!(:parent => { :builder => self, :for => options[:for] })
fields_for_block = if block_given?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method fieldset_contents_from_column_list
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def fieldset_contents_from_column_list(columns)
columns.collect do |method|
if @object
if @object.class.respond_to?(:reflect_on_association)
if (@object.class.reflect_on_association(method.to_sym) && @object.class.reflect_on_association(method.to_sym).options[:polymorphic] == true)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method inputs
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def inputs(*args, &block)
wrap_it = @already_in_an_inputs_block ? true : false
@already_in_an_inputs_block = true
title = field_set_title_from_args(*args)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method localize
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
def localize(key, value, type, options = {}) # @private
key = value if value.is_a?(::Symbol)
if value.is_a?(::String)
escape_html_entities(value)
Method default_input_type
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def default_input_type(method, options = {}) # @private
if @object
return :select if reflection_for(method)
return :file if is_file?(method, options)
Method validator_relevant?
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def validator_relevant?(validator)
return true unless validator.options.key?(:if) || validator.options.key?(:unless)
conditional = validator.options.key?(:if) ? validator.options[:if] : validator.options[:unless]
result = if conditional.respond_to?(:call) && conditional.arity > 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def validation_min
validation = validations? && validations.find do |validation|
validation.kind == :numericality
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def validation_max
validation = validations? && validations.find do |validation|
validation.kind == :numericality
end
if validation
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method association_columns
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def association_columns(*by_associations) # @private
if @object.present? && @object.class.respond_to?(:reflections)
@object.class.reflections.collect do |name, association_reflection|
if by_associations.present?
if by_associations.include?(association_reflection.macro) && association_reflection.options[:polymorphic] != true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method association_primary_key_for_method
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def association_primary_key_for_method(method) # @private
reflection = reflection_for(method)
if reflection
case association_macro_for_method(method)
when :has_and_belongs_to_many, :has_many, :references_and_referenced_in_many, :references_many
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method semantic_form_for
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def semantic_form_for(record_or_name_or_array, *args, &proc)
options = args.extract_options!
options[:builder] ||= @@builder
options[:html] ||= {}
options[:html][:novalidate] = !@@builder.perform_browser_validations unless options[:html].key?(:novalidate)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sanitized_object_name
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def sanitized_object_name
if new_or_persisted_object?
# Deal with some complications with ActiveRecord::Base.human_name and two name models (eg UserPost)
# ActiveRecord::Base.human_name falls back to ActiveRecord::Base.name.humanize ("Userpost")
# if there's no i18n, which is pretty crappy. In this circumstance we want to detect this
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method field_set_and_list_wrapping
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def field_set_and_list_wrapping(*args, &block) # @private
contents = args[-1].is_a?(::Hash) ? '' : args.pop.flatten
html_options = args.extract_options!
if block_given?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(builder, template, object, object_name, method, options)
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(builder, template, object, object_name, method, options)
Method validation_min
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def validation_min
validation = validations? && validations.find do |validation|
validation.kind == :numericality
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"