Function _search_all_objects
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def _search_all_objects(
cls, directory: Path, enum_failed: bool, recursive: bool = False,
basedir: Optional[Path] = None) -> List[Dict[str, Any]]:
"""
Searches a directory for valid objects
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _search_object
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def _search_object(cls, directory: Path, *, object_name: str, add_source: bool = False
) -> Union[Tuple[Any, Path], Tuple[None, None]]:
"""
Search for the objectname in the given directory
:param directory: relative or absolute directory path
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function load_object
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def load_object(cls, object_name: str, config: Config, *, kwargs: dict,
Function _search_all_objects
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def _search_all_objects(
Function _load_object
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def _load_object(cls, paths: List[Path], *, object_name: str, add_source: bool = False,
Function _get_valid_object
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def _get_valid_object(cls, module_path: Path, object_name: Optional[str],
enum_failed: bool = False) -> Iterator[Any]:
"""
Generator returning objects with matching object_type and object_name in the path given.
:param module_path: absolute path to the module
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function build_search_paths
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def build_search_paths(cls, config: Config, user_subdir: Optional[str] = None,
extra_dirs: Optional[List[str]] = None) -> List[Path]:
abs_paths: List[Path] = []
if cls.initial_search_path:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"