fujaba/NetworkParser

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src/main/java/de/uniks/networkparser/ext/generic/EMFParser.java

Summary

Maintainability
C
1 day
Test Coverage

Method getClassModelFromEPackage has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring.
Open

    public static final ClassModel getClassModelFromEPackage(Object epackage, String packageName, boolean withImpl) {
        /* get class model from epackage */
        ClassModel model = new ClassModel(packageName);
        if (epackage == null || ReflectionLoader.EPACKAGE == null) {
            return model;
Severity: Minor
Found in src/main/java/de/uniks/networkparser/ext/generic/EMFParser.java - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getClassModelFromEPackage has 56 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public static final ClassModel getClassModelFromEPackage(Object epackage, String packageName, boolean withImpl) {
        /* get class model from epackage */
        ClassModel model = new ClassModel(packageName);
        if (epackage == null || ReflectionLoader.EPACKAGE == null) {
            return model;
Severity: Major
Found in src/main/java/de/uniks/networkparser/ext/generic/EMFParser.java - About 2 hrs to fix

    Method getEClasses has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        public static final List<EMFParser> getEClasses(Object eref) {
            if (eref instanceof EMFParser) {
                return getEClasses(((EMFParser) eref).getValue());
            }
            SimpleList<EMFParser> items = new SimpleList<EMFParser>();
    Severity: Minor
    Found in src/main/java/de/uniks/networkparser/ext/generic/EMFParser.java - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method addAttributes has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public static final void addAttributes(EMFParser eclass, Clazz sdmClass) {
            List<Object> callList = getEAttributes(eclass);
            if (callList != null) {
                for (Object item : callList) {
                    if (item != null) {
    Severity: Minor
    Found in src/main/java/de/uniks/networkparser/ext/generic/EMFParser.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method getESuperTypes has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public static final SimpleList<EMFParser> getESuperTypes(Object eref) {
            if (eref instanceof EMFParser) {
                return getESuperTypes(((EMFParser) eref).getValue());
            }
            SimpleList<EMFParser> list = new SimpleList<EMFParser>();
    Severity: Minor
    Found in src/main/java/de/uniks/networkparser/ext/generic/EMFParser.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Ensure you override both equals() and hashCode()
    Open

        public boolean equals(Object obj) {

    OverrideBothEqualsAndHashcode

    Since: PMD 0.4

    Priority: Medium

    Categories: Style

    Remediation Points: 50000

    Override both public boolean Object.equals(Object other), and public int Object.hashCode(), or override neither. Even if you are inheriting a hashCode() from a parent class, consider implementing hashCode and explicitly delegating to your superclass.

    Example:

    public class Bar { // poor, missing a hashcode() method
     public boolean equals(Object o) {
     // do some comparison
     }
    }
    
    public class Baz { // poor, missing an equals() method
     public int hashCode() {
     // return some hash value
     }
    }
    
    public class Foo { // perfect, both methods provided
     public boolean equals(Object other) {
     // do some comparison
     }
     public int hashCode() {
     // return some hash value
     }
    }

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