fujaba/NetworkParser

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src/main/java/de/uniks/networkparser/gui/Event.java

Summary

Maintainability
A
1 hr
Test Coverage

Avoid too many return statements within this method.
Open

            return true;
Severity: Major
Found in src/main/java/de/uniks/networkparser/gui/Event.java - About 30 mins to fix

    Avoid too many return statements within this method.
    Open

            return e.add(attribute, value);
    Severity: Major
    Found in src/main/java/de/uniks/networkparser/gui/Event.java - About 30 mins to fix

      Avoid too many return statements within this method.
      Open

                  return true;
      Severity: Major
      Found in src/main/java/de/uniks/networkparser/gui/Event.java - About 30 mins to fix

        Method setValue has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean setValue(Object entity, String attribute, Object value, String type) {
                if (entity instanceof Event == false) {
                    return false;
                }
        Severity: Minor
        Found in src/main/java/de/uniks/networkparser/gui/Event.java - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

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