Class Linter
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class Linter
attr_reader :issues
def self.descendants
ObjectSpace.each_object(::Class).select { |klass| klass < self }
Method elements
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def elements
@files.each do |file, content|
feature = content[:feature]
next if feature.nil?
next unless feature.key? :children
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method suppress_tags
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def suppress_tags(data, tags)
return data.map { |item| suppress_tags(item, tags) } if data.class == Array
return data unless data.class == Hash
result = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method filled_scenarios
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def filled_scenarios
scenarios do |file, feature, scenario|
next unless scenario.include? :steps
next if scenario[:steps].empty?
yield(file, feature, scenario)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method filter_tag
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def filter_tag(data, tag)
return data.reject { |item| tag?(item, tag) }.map { |item| filter_tag(item, tag) } if data.class == Array
return {} if (data.class == Hash) && (data.include? :feature) && tag?(data[:feature], tag)
return data unless data.respond_to? :each_pair
result = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method line
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def line(feature, scenario, step)
line = feature.nil? ? nil : feature[:location][:line]
line = scenario[:location][:line] unless scenario.nil?
line = step[:location][:line] unless step.nil?
line
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reference
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def reference(file, feature = nil, scenario = nil, step = nil)
return file if feature.nil? || feature[:name].empty?
result = "#{file} (#{line(feature, scenario, step)}): #{feature[:name]}"
result += ".#{scenario[:name]}" unless scenario.nil? || scenario[:name].empty?
result += " step: #{step[:text]}" unless step.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"