Method expanded_steps
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def expanded_steps(feature)
feature[:children].each do |scenario|
next unless scenario[:type] != :Background
next unless scenario.include? :steps
next if scenario[:steps].empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method gather_givens
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def gather_givens(feature)
return unless feature.include? :children
has_non_given_step = false
feature[:children].each do |scenario|
next unless scenario.include? :steps
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method lint
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def lint
features do |file, feature|
next if scenarios_with_steps(feature) <= 1
givens = gather_givens feature
next if givens.nil?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method scenarios_with_steps
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def scenarios_with_steps(feature)
scenarios = 0
return 0 unless feature.key? :children
feature[:children].each do |scenario|
next unless scenario.include? :steps
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"