furkandeveloper/EasyPermissionManagement

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Showing 7 of 7 total issues

Method OnModelCreating has 62 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        protected override void OnModelCreating(ModelBuilder modelBuilder)
        {
            base.OnModelCreating(modelBuilder);

            modelBuilder.Entity<Permission>(entity =>

    Method ApplyEasyPermission has 40 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            public static void ApplyEasyPermission(this IApplicationBuilder app)
            {
                var type = typeof(PermissionProvider);
                var service = AppDomain.CurrentDomain.GetAssemblies().SelectMany(s => s.GetTypes())
                   .Where(p => type.IsAssignableFrom(p) && !p.IsInterface)

      Method ConfigureServices has 27 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              public void ConfigureServices(IServiceCollection services)
              {
                  services.AddControllers();
                  services.AddEasyPermission();
      
      
      Severity: Minor
      Found in sample/EasyPermissionManagement.Web/Startup.cs - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                public virtual async Task<T> InsertAsync<T>(T entity) where T : class
                {
                    var entry = Entry(entity);
                    entry.State = EntityState.Added;
                    await SaveChangesAsync();
        src/EasyPermissionManagement.EntityFrameworkCore/EasyPermissionCoreDbContext.cs on lines 188..194

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 64.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                public virtual async Task<T> UpdateAsync<T>(T entity) where T : class
                {
                    var entry = Entry(entity);
                    entry.State = EntityState.Modified;
                    await SaveChangesAsync();
        src/EasyPermissionManagement.EntityFrameworkCore/EasyPermissionCoreDbContext.cs on lines 168..174

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 64.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    var service = AppDomain.CurrentDomain.GetAssemblies().SelectMany(s => s.GetTypes())
                        .Where(p => type.IsAssignableFrom(p) && !p.IsInterface)
                        .Where(c => c.GetCustomAttribute<RegisterIdentifierAttribute>().Provider == provider)
        src/EasyPermissionManagement.Core/Extensions/ApplicationBuilderExtension.cs on lines 28..30

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 63.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    var service = AppDomain.CurrentDomain.GetAssemblies().SelectMany(s => s.GetTypes())
                       .Where(p => type.IsAssignableFrom(p) && !p.IsInterface)
                       .FirstOrDefault();
        src/EasyPermissionManagement.Core/Extensions/ServiceProviderExtension.cs on lines 38..40

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 63.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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