demo/world/ground.js
import Phaser from "phaser"
class Ground extends Phaser.GameObjects.Rectangle {
/**
* Constructs an instance of the Avatar class
* Returns the instance
*/
constructor(
scene,
x=scene.app.config.width / 2,
y=scene.app.config.height - 25
) {
super(scene, x, y, scene.app.config.width, 50, 0x181818)
this.body = new Phaser.Physics.Arcade.StaticBody(scene.physics.world, this)
scene.sys.displayList.add(this)
scene.physics.world.enableBody(this, Phaser.Physics.Arcade.STATIC_BODY)
}
}
export default Ground