File push-state-tree.js
has 794 lines of code (exceeds 250 allowed). Consider refactoring. Open
//! push-state-tree - v0.16.0 - 2024-03-30
//* https://github.com/gartz/pushStateTree/
//* Copyright (c) 2024 Gabriel Reitz Giannattasio <g@rtz.sh>; Licensed
var PushStateTree = {options: {VERSION: '0.16.0'}};
Function PushStateTree
has 181 lines of code (exceeds 25 allowed). Consider refactoring. Open
function PushStateTree(options) {
options = options || {};
// Enforce the usage of PushState API, available on all modern browsers.
// True by default
options[USE_PUSH_STATE] = options[USE_PUSH_STATE] !== false;
Function rulesDispatcher
has 122 lines of code (exceeds 25 allowed). Consider refactoring. Open
rulesDispatcher: function () {
// Will dispatch the right events in each rule
/*jshint validthis:true */
// Cache the URI, in case of an event try to change it
Function recursiveDispatcher
has 89 lines of code (exceeds 25 allowed). Consider refactoring. Open
function recursiveDispatcher(uri, oldURI, ruleElement) {
if (!ruleElement.rule) return;
var useURI = uri;
var useOldURI = oldURI;
Function createRule
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
createRule: function (options) {
// Create a pushstreamtree-rule element from a literal object
var rule = document.createElement("pushstatetree-rule");
Function removeEventListenerFunc
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
var removeEventListenerFunc = function (type, handler) {
if (!this.__bindedFunctions) {
this.__bindedFunctions = [];
}
Function get
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
get: function () {
if (cachedUri.url === root.location.href) return cachedUri.uri;
var ignoreHash = options[IGNORE_HASH];
Function addEventListenerFunc
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
var addEventListenerFunc = function (type, handler) {
if (!this.__bindedFunctions) {
this.__bindedFunctions = [];
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
(function (root) {
"use strict";
var document = root.document;
var window = root.window;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 7812.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76