ginpei/potoshop

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Function setUpSizes has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  protected setUpSizes () {
    // this is called only from `componentWillMount()`

    const el = document.documentElement!;
    const screenHeight = el.clientHeight;
Severity: Minor
Found in src/pages/paint/PaintPage.tsx - About 1 hr to fix

    Function applyImageOrientation has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

    function applyImageOrientation (image: HTMLImageElement, orientation: ExifOrientation): Promise<HTMLImageElement> {
      const width = image.naturalWidth;
      const height = image.naturalHeight;
    
      const canvas = document.createElement('canvas');
    Severity: Minor
    Found in src/services/imageUtil.ts - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function render has 30 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      public render () {
        return (
          <div className="AboutPage">
            <AppHeader/>
            <div className="container" lang="ja">
    Severity: Minor
    Found in src/pages/AboutPage.tsx - About 1 hr to fix

      Function constructor has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        constructor (props: IPaintCanvasProps) {
          super(props);
          this.state = {
            dScale: 1,
            dTranslation: emptyPos,
      Severity: Minor
      Found in src/pages/paint/PaintCanvas.tsx - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          constructor (props: INiceButtonProps) {
            super(props);
            this.state = {
            };
            this.onClick = this.onClick.bind(this);
        Severity: Major
        Found in src/components/NiceButton.tsx and 1 other location - About 1 hr to fix
        src/components/NiceFileInput.tsx on lines 23..28

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          public onMouseUp (event: MouseEvent) {
            if (this.longPressing) {
              this.stopLongPressing();
            }
            if (this.pressing) {
        Severity: Major
        Found in src/services/PointerHandler.ts and 1 other location - About 1 hr to fix
        src/services/PointerHandler.ts on lines 164..171

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          public onTouchEnd (event: TouchEvent) {
            if (this.longPressing) {
              this.stopLongPressing();
            }
            if (this.pressing) {
        Severity: Major
        Found in src/services/PointerHandler.ts and 1 other location - About 1 hr to fix
        src/services/PointerHandler.ts on lines 186..193

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          constructor (props: INiceFileInputProps) {
            super(props);
            this.state = {
            };
            this.onChange = this.onChange.bind(this);
        Severity: Major
        Found in src/components/NiceFileInput.tsx and 1 other location - About 1 hr to fix
        src/components/NiceButton.tsx on lines 24..29

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 57.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function calculateProperPos has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

          protected calculateProperPos (pos: IPos): IPos {
            const el = this.el.current;
            if (!el || !el.offsetParent) {
              throw new Error('Element has to be mounted');
            }
        Severity: Minor
        Found in src/components/BubbleButton.tsx - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function constructor has 27 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          constructor (props: IPaintPagePros) {
            super(props);
            this.state = {
              dirty: false,
              height: 0,
        Severity: Minor
        Found in src/pages/paint/PaintPage.tsx - About 1 hr to fix

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                            <img
                              className="CreateNewPage-image"
                              alt=""
                              src={record.url}
                              width={record.width}
          Severity: Minor
          Found in src/pages/CreateNewPage.tsx and 1 other location - About 45 mins to fix
          src/pages/HistoryPage.tsx on lines 48..54

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 50.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                                <img
                                  className="HistoryPage-image"
                                  alt=""
                                  src={record.url}
                                  width={record.width}
          Severity: Minor
          Found in src/pages/HistoryPage.tsx and 1 other location - About 45 mins to fix
          src/pages/CreateNewPage.tsx on lines 88..94

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 50.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Function setUpSizes has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            protected setUpSizes () {
              // this is called only from `componentWillMount()`
          
              const el = document.documentElement!;
              const screenHeight = el.clientHeight;
          Severity: Minor
          Found in src/pages/paint/PaintPage.tsx - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getUrlParamOf has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

          export function getUrlParamOf (name: string, defaultValue?: any) {
            const values = getUrlParamsOf(name);
            const value = values.length > 0 ? values[0] : defaultValue;
            let converted: any;
            if (typeof defaultValue === 'number') {
          Severity: Minor
          Found in src/misc.ts - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              this.setState({
                imageLoading: false,
                imageSize: {
                  height: image.naturalHeight,
                  width: image.naturalWidth,
          Severity: Minor
          Found in src/pages/paint/PaintPage.tsx and 1 other location - About 35 mins to fix
          src/pages/paint/PaintPage.tsx on lines 297..304

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            protected clearDebugPinch () {
              const ctx = this.pinchContext;
              if (!ctx) {
                throw new Error('Canvas is not ready');
              }
          Severity: Minor
          Found in src/services/MultiPointerHandlerDebug.ts and 1 other location - About 35 mins to fix
          src/services/MultiPointerHandlerDebug.ts on lines 110..117

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            protected clearDebugPress () {
              const ctx = this.pressContext;
              if (!ctx) {
                throw new Error('Canvas is not ready');
              }
          Severity: Minor
          Found in src/services/MultiPointerHandlerDebug.ts and 1 other location - About 35 mins to fix
          src/services/MultiPointerHandlerDebug.ts on lines 140..147

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                this.setState({
                  imageLoading: false,
                  imageSize: {
                    height: image.naturalHeight,
                    width: image.naturalWidth,
          Severity: Minor
          Found in src/pages/paint/PaintPage.tsx and 1 other location - About 35 mins to fix
          src/pages/paint/PaintPage.tsx on lines 318..325

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              const distance = Math.sqrt((p1.x - p2.x) ** 2 + (p1.y - p2.y) ** 2);
          Severity: Minor
          Found in src/pages/paint/PaintCanvas.tsx and 1 other location - About 30 mins to fix
          src/services/MultiPointerHandler.ts on lines 25..25

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              return Math.sqrt((p1.x - p2.x) ** 2 + (p1.y - p2.y) ** 2);
          Severity: Minor
          Found in src/services/MultiPointerHandler.ts and 1 other location - About 30 mins to fix
          src/pages/paint/PaintCanvas.tsx on lines 425..425

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Severity
          Category
          Status
          Source
          Language