src/board.js
define([], function() {
/*
Represent the board in 1D array.
1D array is get/set in row-major order.
*/
var Board;
Board = (function() {
function Board(row, col, value) {
this.row = row;
this.col = col;
if (value == null) {
value = void 0;
}
if (this.col == null) {
this.col = this.row;
}
this.board = [];
if (value !== void 0) {
this.setDefault(value);
}
}
Board.prototype.setDefault = function(value) {
var n;
n = this.row * this.col;
while (n-- > 0) {
this.board.push(value);
}
return this;
};
Board.prototype.getBoard = function() {
return this.board;
};
Board.prototype.get = function(row, col) {
return this.board[row * this.col + col];
};
Board.prototype.set = function(value, row, col) {
this.board[row * this.col + col] = value;
return this;
};
return Board;
})();
return Board;
});