gooddata/gooddata-ruby

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Showing 407 of 407 total issues

Similar blocks of code found in 7 locations. Consider refactoring.
Open

    class << self
      def create(tab, item)
        res = GoodData::GeoChartItem.new(tab, GoodData::Helpers.deep_dup(GoodData::Helpers.stringify_keys(EMPTY_OBJECT)))
        item.each do |k, v|
          res.send("#{k}=", v) if ASSIGNABLE_MEMBERS.include? k
Severity: Major
Found in lib/gooddata/models/metadata/dashboard/geo_chart_item.rb and 6 other locations - About 30 mins to fix
lib/gooddata/models/metadata/dashboard/filter_apply_item.rb on lines 23..29
lib/gooddata/models/metadata/dashboard/filter_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/headline_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/iframe_item.rb on lines 24..30
lib/gooddata/models/metadata/dashboard/text_item.rb on lines 25..31
lib/gooddata/models/metadata/dashboard_tab.rb on lines 39..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 7 locations. Consider refactoring.
Open

    class << self
      def create(tab, item)
        res = GoodData::HeadlineItem.new(tab, GoodData::Helpers.deep_dup(GoodData::Helpers.stringify_keys(EMPTY_OBJECT)))
        item.each do |k, v|
          res.send("#{k}=", v) if ASSIGNABLE_MEMBERS.include? k
Severity: Major
Found in lib/gooddata/models/metadata/dashboard/headline_item.rb and 6 other locations - About 30 mins to fix
lib/gooddata/models/metadata/dashboard/filter_apply_item.rb on lines 23..29
lib/gooddata/models/metadata/dashboard/filter_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/geo_chart_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/iframe_item.rb on lines 24..30
lib/gooddata/models/metadata/dashboard/text_item.rb on lines 25..31
lib/gooddata/models/metadata/dashboard_tab.rb on lines 39..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 7 locations. Consider refactoring.
Open

    class << self
      def create(dashboard, tab)
        res = GoodData::DashboardTab.new(dashboard, GoodData::Helpers.deep_dup(GoodData::Helpers.stringify_keys(EMPTY_OBJECT)))
        tab.each do |k, v|
          res.send("#{k}=", v) if ASSIGNABLE_MEMBERS.include? k
Severity: Major
Found in lib/gooddata/models/metadata/dashboard_tab.rb and 6 other locations - About 30 mins to fix
lib/gooddata/models/metadata/dashboard/filter_apply_item.rb on lines 23..29
lib/gooddata/models/metadata/dashboard/filter_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/geo_chart_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/headline_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/iframe_item.rb on lines 24..30
lib/gooddata/models/metadata/dashboard/text_item.rb on lines 25..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 7 locations. Consider refactoring.
Open

    class << self
      def create(tab, item)
        res = GoodData::FilterApply.new(tab, GoodData::Helpers.deep_dup(GoodData::Helpers.stringify_keys(EMPTY_OBJECT)))
        item.each do |k, v|
          res.send("#{k}=", v) if ASSIGNABLE_MEMBERS.include? k
Severity: Major
Found in lib/gooddata/models/metadata/dashboard/filter_apply_item.rb and 6 other locations - About 30 mins to fix
lib/gooddata/models/metadata/dashboard/filter_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/geo_chart_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/headline_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/iframe_item.rb on lines 24..30
lib/gooddata/models/metadata/dashboard/text_item.rb on lines 25..31
lib/gooddata/models/metadata/dashboard_tab.rb on lines 39..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 7 locations. Consider refactoring.
Open

    class << self
      def create(tab, item)
        res = GoodData::TextItem.new(tab, GoodData::Helpers.deep_dup(GoodData::Helpers.stringify_keys(EMPTY_OBJECT)))
        item.each do |k, v|
          res.send("#{k}=", v) if ASSIGNABLE_MEMBERS.include? k
Severity: Major
Found in lib/gooddata/models/metadata/dashboard/text_item.rb and 6 other locations - About 30 mins to fix
lib/gooddata/models/metadata/dashboard/filter_apply_item.rb on lines 23..29
lib/gooddata/models/metadata/dashboard/filter_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/geo_chart_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/headline_item.rb on lines 26..32
lib/gooddata/models/metadata/dashboard/iframe_item.rb on lines 24..30
lib/gooddata/models/metadata/dashboard_tab.rb on lines 39..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if id == :all
          data = c.get uri
          data['channelConfigurations']['items'].map { |channel_data| c.create(ChannelConfiguration, channel_data) }
        else
          c.create(ChannelConfiguration, c.get("#{uri}/#{id}"))
Severity: Minor
Found in lib/gooddata/models/channel_configuration.rb and 1 other location - About 30 mins to fix
lib/gooddata/models/notification_rule.rb on lines 29..33

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method get_user has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def get_user(slug, user_list = users)
      search_crit = if slug.respond_to?(:login)
                      slug.login || slug.uri
                    elsif slug.is_a?(Hash)
                      slug[:login] || slug[:uri]
Severity: Minor
Found in lib/gooddata/models/project.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method == has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def ==(other)
        # to_hash == other.to_hash
        return false unless id == other.id
        return false unless title == other.title
        left = to_hash[:datasets].map { |d| d[:columns].to_set }.to_set
Severity: Minor
Found in lib/gooddata/models/blueprint/project_blueprint.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method delete_all_data has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def delete_all_data(options = {})
      return false unless options[:force]
      begin
        datasets.reject(&:date_dimension?).pmap(&:delete_data)
      rescue MaqlExecutionError => e
Severity: Minor
Found in lib/gooddata/models/project.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method validate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def validate
      fail 'Invalid data source json data' unless @json['dataSource']
      fail 'Data source connection info has to be provided' unless @json['dataSource']['connectionInfo']
      fail 'Data source name has to be provided' if name.nil? || name.blank?
    end
Severity: Minor
Found in lib/gooddata/models/data_source.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method build_connection_info has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def build_connection_info
      return snowflake_connection_info if is(SNOWFLAKE)
      return redshift_connection_info if is(REDSHIFT)
      return bigquery_connection_info if is(BIGQUERY)
      return generic_connection_info if is(GENERIC)
Severity: Minor
Found in lib/gooddata/models/data_source.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method validate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def validate
        fail 'Data source url has to be provided' if url.nil? || url.blank?
        fail 'Data source database has to be provided' if database.nil? || database.blank?
        fail ERROR_MESSAGE_NO_SCHEMA if schema.nil? || schema.blank?
        fail 'Data source warehouse has to be provided' if warehouse.nil? || warehouse.blank?
Severity: Minor
Found in lib/gooddata/models/data_source.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method to_b has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def to_b
      return true if self == true || self =~ (/(true|t|yes|y|1)$/i)
      return false if self == false || blank? || self =~ (/(false|f|no|n|0)$/i)
      raise ArgumentError, "invalid value for Boolean: \"#{self}\""
    end
Severity: Minor
Found in lib/gooddata/extensions/string.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method [] has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def [](id = :all, opts = { client: GoodData.connection })
        c = GoodData.get_client(opts)
        pid = (opts[:project].respond_to?(:pid) && opts[:project].pid) || opts[:project]
        process_id = (opts[:process].respond_to?(:process_id) && opts[:process].process_id) || opts[:process]
        uri = NOTIFICATION_RULES_PATH % [pid, process_id]
Severity: Minor
Found in lib/gooddata/models/notification_rule.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method execute has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def execute(options = {})
        left = Array(options[:left])
        top = Array(options[:top])

        metrics = (left + top).select { |item| item.respond_to?(:metric?) && item.metric? }
Severity: Minor
Found in lib/gooddata/models/metadata/report_definition.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_metric has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def create_metric(options = {})
      an_attribute = options[:attribute]
      a_type = options[:type] || :count
      unless ATTRIBUTE_BASE_AGGREGATIONS.include?(a_type)
        fail 'Suggested aggreagtion function (#{a_type}) does not exist for ' \
Severity: Minor
Found in lib/gooddata/models/metadata/attribute.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method sso_url has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def sso_url(login, provider, url, opts = DEFAULT_SSO_OPTIONS)
      opts = DEFAULT_SSO_OPTIONS.merge(opts)

      ts = DateTime.now.strftime('%s').to_i + opts[:valid]
      obj = {
Severity: Minor
Found in lib/gooddata/connection.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method slice has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def slice(rows, cols)
      rows = rows.is_a?(Enumerable) ? rows : [rows, size.first]
      cols = cols.is_a?(Enumerable) ? cols : [cols, size.last]
      new_data = @data[rows.first..rows.last].map { |col| col[cols.first..cols.last] }
      if client
Severity: Minor
Found in lib/gooddata/models/report_data_result.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method replace has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def replace(obj, mapping, &block)
        json = mapping.reduce(obj.to_json) do |a, e|
          obj_a, obj_b = e
          uri_what = obj_a.respond_to?(:uri) ? obj_a.uri : obj_a
          uri_for_what = obj_b.respond_to?(:uri) ? obj_b.uri : obj_b
Severity: Minor
Found in lib/gooddata/models/metadata.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initialize has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def initialize(init_data)
        some_data = if init_data.respond_to?(:project_blueprint?) && init_data.project_blueprint?
                      init_data.to_hash
                    elsif init_data.respond_to?(:to_blueprint)
                      init_data.to_blueprint.to_hash
Severity: Minor
Found in lib/gooddata/models/blueprint/project_blueprint.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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