Class ProjectBlueprint
has 60 methods (exceeds 20 allowed). Consider refactoring. Open
class ProjectBlueprint
attr_accessor :data
# Instantiates a project blueprint either from a file or from a string containing
# json. Also eats Hash for convenience.
File project_blueprint.rb
has 459 lines of code (exceeds 250 allowed). Consider refactoring. Open
module GoodData
module Model
class ProjectBlueprint
attr_accessor :data
Method lint
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def lint(full = false)
errors = []
find_star_centers.each do |dataset|
next unless dataset.anchor?
errors << {
Method merge
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def merge(a_blueprint)
temp_blueprint = dup
return temp_blueprint unless a_blueprint
a_blueprint.datasets.each do |dataset|
if temp_blueprint.dataset?(dataset.id)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method datasets
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def datasets(id = :all, options = {})
id = id.respond_to?(:id) ? id.id : id
dss = ProjectBlueprint.datasets(self, options).map do |d|
case d[:type]
when :date_dimension
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def initialize(init_data)
some_data = if init_data.respond_to?(:project_blueprint?) && init_data.project_blueprint?
init_data.to_hash
elsif init_data.respond_to?(:to_blueprint)
init_data.to_blueprint.to_hash
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ==
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def ==(other)
# to_hash == other.to_hash
return false unless id == other.id
return false unless title == other.title
left = to_hash[:datasets].map { |d| d[:columns].to_set }.to_set
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"