File project.rb
has 1684 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'csv'
require 'zip'
require 'fileutils'
require 'multi_json'
require 'pmap'
Class Project
has 158 methods (exceeds 20 allowed). Consider refactoring. Open
class Project < Rest::Resource
USER_ACCOUNT_PATH = '/gdc/account/profile/'
USERSPROJECTS_PATH = USER_ACCOUNT_PATH + '%s/projects'
PROJECTS_PATH = '/gdc/projects'
PROJECT_PATH = '/gdc/projects/%s'
Method transfer_schedules
has a Cognitive Complexity of 79 (exceeds 5 allowed). Consider refactoring. Open
def transfer_schedules(from_project, to_project, has_cycle_trigger = false)
to_project_processes = to_project.processes.sort_by(&:name)
from_project_processes = from_project.processes.sort_by(&:name)
from_project_processes.reject!(&:add_v2_component?)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method import_users
has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring. Open
def import_users(new_users, options = {})
role_list = roles
users_list = users
GoodData.logger.warn("Importing users to project (#{pid})")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transfer_schedules
has 151 lines of code (exceeds 25 allowed). Consider refactoring. Open
def transfer_schedules(from_project, to_project, has_cycle_trigger = false)
to_project_processes = to_project.processes.sort_by(&:name)
from_project_processes = from_project.processes.sort_by(&:name)
from_project_processes.reject!(&:add_v2_component?)
Method replace_from_mapping
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
def replace_from_mapping(mapping, opts = {})
default = {
:purge => false,
:dry_run => false
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method import_users
has 103 lines of code (exceeds 25 allowed). Consider refactoring. Open
def import_users(new_users, options = {})
role_list = roles
users_list = users
GoodData.logger.warn("Importing users to project (#{pid})")
Method replace_from_mapping
has 92 lines of code (exceeds 25 allowed). Consider refactoring. Open
def replace_from_mapping(mapping, opts = {})
default = {
:purge => false,
:dry_run => false
}
Method transfer_processes
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def transfer_processes(from_project, to_project, options = {})
options = GoodData::Helpers.symbolize_keys(options)
aliases = {}
to_project_processes = to_project.processes
additional_hidden_params = options[:additional_hidden_params] || {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method export_clone
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def export_clone(options = {})
with_data = options[:data].nil? ? true : options[:data]
with_users = options[:users].nil? ? false : options[:users]
export = {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transfer_processes
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
def transfer_processes(from_project, to_project, options = {})
options = GoodData::Helpers.symbolize_keys(options)
aliases = {}
to_project_processes = to_project.processes
additional_hidden_params = options[:additional_hidden_params] || {}
Method whitelist_users
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def whitelist_users(new_users, users_list, whitelist, mode = :exclude)
return [new_users, users_list] unless whitelist
new_whitelist_proc = proc do |user|
whitelist.any? do |wl|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method users
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def users(opts = {})
client = client(opts)
all_users = []
offset = opts[:offset] || 0
limit = opts[:limit] || 1_000
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_object
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def create_object(data = {})
c = GoodData.get_client(data)
new_data = GoodData::Helpers.deep_dup(EMPTY_OBJECT).tap do |d|
d['project']['meta']['title'] = data[:title]
d['project']['meta']['summary'] = data[:summary] if data[:summary]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method resolve_roles
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def resolve_roles(login, desired_roles, options = {})
user = if login.is_a?(String) && login.include?('@')
USER_ACCOUNT_PATH + login
elsif login.is_a?(String)
login
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_groups
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def check_groups(specified_groups, user_groups_cache = nil, options = {})
current_user_groups = user_groups if user_groups_cache.nil? || user_groups_cache.empty?
groups = current_user_groups.map(&:name)
missing_groups = []
change_groups = {}
Method get_email_template
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_email_template(options)
bucket = options[:email_template_bucket]
path = options[:email_template_path]
access_key = options[:email_template_access_key]
secret_key = options[:email_template_secret_key]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method []
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def [](id, opts = { client: GoodData.connection })
return id if id.instance_of?(GoodData::Project) || id.respond_to?(:project?) && id.project?
if id == :all
Project.all({ client: GoodData.connection }.merge(opts))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transfer_output_stage
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def transfer_output_stage(from_project, to_project, options)
from_prj_output_stage = from_project.add.output_stage
output_stage_prefix = options[:ads_output_stage_prefix] || from_prj_output_stage.output_stage_prefix
output_stage_uri = options[:ads_output_stage_uri] || from_prj_output_stage.schema
if from_project.processes.any? { |p| p.type == :dataload }
Method transfer_output_stage
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def transfer_output_stage(from_project, to_project, options)
from_prj_output_stage = from_project.add.output_stage
output_stage_prefix = options[:ads_output_stage_prefix] || from_prj_output_stage.output_stage_prefix
output_stage_uri = options[:ads_output_stage_uri] || from_prj_output_stage.schema
if from_project.processes.any? { |p| p.type == :dataload }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_users_roles
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def set_users_roles(list, options = {})
return [] if list.empty?
role_list = options[:roles] || roles
project_users = options[:project_users] || users
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_groups
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def check_groups(specified_groups, user_groups_cache = nil, options = {})
current_user_groups = user_groups if user_groups_cache.nil? || user_groups_cache.empty?
groups = current_user_groups.map(&:name)
missing_groups = []
change_groups = {}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_user_groups_to_dashboard
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def add_user_groups_to_dashboard(group_dashboards, dashboard, common_group_names, target_user_groups)
group_dashboards.each do |group_dashboard|
group_name = group_dashboard[:name]
next if common_group_names && common_group_names[group_name]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method verify_data_source_alias
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def verify_data_source_alias(ds_alias, client)
domain = client.connection.server.url
fail "The data source alias is empty, check your data source configuration." unless ds_alias
uri = "/gdc/dataload/dataSources/internal/availableAlias?alias=#{ds_alias[:alias]}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method remove_member_from_group
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def remove_member_from_group(users_lookup, removal_user_group_members, user_groups_cache)
unless removal_user_group_members.empty?
users_lookup ||= login_users
current_user_groups = user_groups_cache || user_groups
removal_user_group_members.uniq.each do |login|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def create(opts = { client: GoodData.connection }, &block)
GoodData.logger.info "Creating project #{opts[:title]}"
auth_token = opts[:auth_token] || opts[:token]
if auth_token.nil? || auth_token.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method objects_export
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def objects_export(objs, options = {})
fail 'Nothing to migrate. You have to pass list of objects, ids or uris that you would like to migrate' if objs.nil?
objs = Array(objs).map { |o| o.respond_to?(:uri) ? o.uri : o }
if objs.empty?
GoodData.logger.warn 'Nothing to migrate.'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method fuzzy_get_user
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def fuzzy_get_user(name, user_list = users)
return name if name.instance_of?(GoodData::Membership)
return member(name) if name.instance_of?(GoodData::Profile)
name = name.is_a?(Hash) ? name[:login] || name[:uri] : name
return nil unless name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_user
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_user(slug, user_list = users)
search_crit = if slug.respond_to?(:login)
slug.login || slug.uri
elsif slug.is_a?(Hash)
slug[:login] || slug[:uri]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transfer_dashboard_permission
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def transfer_dashboard_permission(from_project, to_project, source_dashboards, target_dashboards)
source_user_groups = from_project.user_groups
target_user_groups = to_project.user_groups
source_dashboards.each do |source_dashboard|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method delete_all_data
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def delete_all_data(options = {})
return false unless options[:force]
begin
datasets.reject(&:date_dimension?).pmap(&:delete_data)
rescue MaqlExecutionError => e
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
new_item = item.replace(mapping)
if new_item.json != item.json
if dry_run
GoodData.logger.info "Would save #{new_item.uri}. Running in dry run mode"
else
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
new_item = item.replace(mapping)
if new_item.json != item.json
if dry_run
GoodData.logger.info "Would save #{new_item.uri}. Running in dry run mode"
else
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76