gosddc/vagrant-vcloudair

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lib/vagrant-vcloudair/action.rb

Summary

Maintainability
C
1 day
Test Coverage

Method action_destroy has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

      def self.action_destroy
        Vagrant::Action::Builder.new.tap do |b|
          b.use Call, DestroyConfirm do |env, b2|
            if env[:result]
              b2.use ConfigValidate
Severity: Minor
Found in lib/vagrant-vcloudair/action.rb - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File action.rb has 255 lines of code (exceeds 250 allowed). Consider refactoring.
Open

require 'pathname'
require 'vagrant/action/builder'

module VagrantPlugins
  module VCloudAir
Severity: Minor
Found in lib/vagrant-vcloudair/action.rb - About 2 hrs to fix

Method action_ssh has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

      def self.action_ssh
        Vagrant::Action::Builder.new.tap do |b|
          # b.use ConfigValidate
          b.use Call, IsCreated do |env, b2|
            unless env[:result]
Severity: Minor
Found in lib/vagrant-vcloudair/action.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method action_destroy has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

      def self.action_destroy
        Vagrant::Action::Builder.new.tap do |b|
          b.use Call, DestroyConfirm do |env, b2|
            if env[:result]
              b2.use ConfigValidate
Severity: Minor
Found in lib/vagrant-vcloudair/action.rb - About 1 hr to fix

Method action_provision has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

      def self.action_provision
        Vagrant::Action::Builder.new.tap do |b|
          b.use ConfigValidate
          b.use Call, IsCreated do |env, b2|
            unless env[:result]
Severity: Minor
Found in lib/vagrant-vcloudair/action.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method action_up has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

      def self.action_up
        Vagrant::Action::Builder.new.tap do |b|
          b.use ConfigValidate
          b.use Call, IsCreated do |env, b2|
            b2.use HandleBox unless env[:result]
Severity: Minor
Found in lib/vagrant-vcloudair/action.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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