Showing 28 of 28 total issues
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
load Gem.bin_path("guard", "guard")
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- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Align the parameters of a method call if they span more than one line. Open
Pathname.new(__FILE__).realpath)
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- Exclude checks
Here we check if the parameters on a multi-line method call or definition are aligned.
Example: EnforcedStyle: withfirstparameter (default)
# good
foo :bar,
:baz
# bad
foo :bar,
:baz
Example: EnforcedStyle: withfixedindentation
# good
foo :bar,
:baz
# bad
foo :bar,
:baz
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
require "rubygems"
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- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Use config.lifetime.to_i.positive?
instead of config.lifetime.to_i > 0
. Open
@payload[:exp] = Time.now.to_i + config.lifetime if config.lifetime.to_i > 0
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- Exclude checks
This cop checks for usage of comparison operators (==
,
>
, <
) to test numbers as zero, positive, or negative.
These can be replaced by their respective predicate methods.
The cop can also be configured to do the reverse.
The cop disregards #nonzero?
as it its value is truthy or falsey,
but not true
and false
, and thus not always interchangeable with
!= 0
.
The cop ignores comparisons to global variables, since they are often
populated with objects which can be compared with integers, but are
not themselves Interger
polymorphic.
Example: EnforcedStyle: predicate (default)
# bad
foo == 0
0 > foo
bar.baz > 0
# good
foo.zero?
foo.negative?
bar.baz.positive?
Example: EnforcedStyle: comparison
# bad
foo.zero?
foo.negative?
bar.baz.positive?
# good
foo == 0
0 > foo
bar.baz > 0
Unnecessary utf-8 encoding comment. Open
# coding: utf-8
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
require "pathname"
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
ENV["BUNDLE_GEMFILE"] ||= File.expand_path("../../Gemfile",
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Add an empty line after magic comments. Open
#
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- Exclude checks
Checks for a newline after the final magic comment.
Example:
# good
# frozen_string_literal: true
# Some documentation for Person
class Person
# Some code
end
# bad
# frozen_string_literal: true
# Some documentation for Person
class Person
# Some code
end