Showing 372 of 372 total issues
Function Footer
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Footer() {
return (
<div className="bg-peacock">
<Row className={`${isMobile ? "footerLogoMobile" : "footerLogoDesktop"} position-absolute`}>
<img src={whiteLogo}
Function Speakers
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Speakers(): JSX.Element {
const [keynotes, setKeynotes] = useState([{'id': '', 'name': '', 'image': '', 'bio': '', 'headshot': {'url': ''}, 'linkedIn': ''}]);
//const [panelists, setPanelists] = useState([{'id': '', 'name': '', 'image': '', 'bio': '', 'headshot': {'url': ''}, 'linkedIn': ''}]);
useEffect(() => {
const fetchKeynotes = async () => {
Function Header
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Header(props: Props) {
const [header, setHeader] = useState({'year': 2023, 'month': '', 'day': '', 'format': '', 'registration': ''});
useEffect(() => {
Function Header
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Header(props: Props) {
const [header, setHeader] = useState({'year': 2022, 'month': '', 'day': '', 'format': '', 'registration': ''});
useEffect(() => {
Function Schedule
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function Schedule() {
const [events, setEvents] = useState([{'eventName': '', 'link': '', 'startTime': '', 'description': '', 'day': 0, 'linkText': '', 'endTime':''}]);
const [dates, setDates] = useState([{'dayOfWeek': '', 'month': '', 'date': 0}]);
const [open1, setOpen1] = useState(false);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Schedule
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function Schedule() {
const [events, setEvents] = useState([{'eventName': '', 'link': '', 'startTime': '', 'description': '', 'day': 0, 'linkText': '', 'endTime':''}]);
const [dates, setDates] = useState([{'dayOfWeek': '', 'month': '', 'date': 0}]);
const [open1, setOpen1] = useState(false);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Header
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Header(props: Props) {
const [header, setHeader] = useState({'year': 2024, 'month': '', 'day': '', 'format': '', 'registration': '', 'time': ''});
useEffect(() => {
const fetchHeader = async () => {
Identical blocks of code found in 2 locations. Consider refactoring. Open
{keynotes.length===0 ? <p>Coming Soon!</p> :
<div>
{keynotes.map((keynote) =>
<KeynoteItem key={keynote.id} mem={keynote} />)}
</div>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Header
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Header(props: Props) {
const [header, setHeader] = useState({'year': 2023, 'month': '', 'day': '', 'format': '', 'registration': '', 'time': ''});
useEffect(() => {
const fetchHeader = async () => {
Identical blocks of code found in 2 locations. Consider refactoring. Open
{keynotes.length===0 ? <p>Coming Soon!</p> :
<div>
{keynotes.map((keynote) =>
<KeynoteItem key={keynote.id} mem={keynote} />)}
</div>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Header
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Header(props: Props) {
const [header, setHeader] = useState({'year': 2022, 'month': '', 'day': '', 'format': '', 'registration': '', 'time': ''});
useEffect(() => {
const fetchHeader = async () => {
Function About
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function About() {
const [description, setDescription] = useState([{'id': '', 'ghhDescription': '', 'gwcDescription': ''}]);
let ghhDescription: string[] = [];
let gwcDescription: string[] = [];
Function Speakers
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Speakers(): JSX.Element {
const [keynotes, setKeynotes] = useState([{'id': '', 'name': '', 'image': '', 'bio': '', 'headshot': {'url': ''}, 'linkedIn': ''}]);
//const [panelists, setPanelists] = useState([{'id': '', 'name': '', 'image': '', 'bio': '', 'headshot': {'url': ''}, 'linkedIn': ''}]);
useEffect(() => {
const fetchKeynotes = async () => {
Function About
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function About() {
const [description, setDescription] = useState([{'id': '', 'ghhDescription': '', 'gwcDescription': ''}]);
let ghhDescription: string[] = [];
let gwcDescription: string[] = [];
Similar blocks of code found in 3 locations. Consider refactoring. Open
<a href="https://forms.gle/jvkNitwhQ932gxBy6" target="_blank" rel="noopener noreferrer">
<h4 className="text-peacock mono newsletter">
Sign up for our newsletter <img src={Arrow} width={isMobile ? "41px" : "72px"} alt="Arrow saying Sign up for our newsletter" />
</h4>
</a>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
<a href="https://discord.gg/D8knkzNM8E" target="_blank" rel="noopener noreferrer">
<h4 className="text-peacock mono discordinvite">
Join our Discord server <img src={Arrow} width={isMobile ? "41px" : "72px"} alt="Orange wave saying 'Get Started'" />
</h4>
</a>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
<a href="https://open.spotify.com/show/2gX38ig5BhHgdzY8NT4uZ6?si=ab0a787af61245a7" target="_blank" rel="noopener noreferrer">
<h4 className="text-peacock mono discordinvite">
Check out our podcast <img src={Arrow} width={isMobile ? "41px" : "72px"} alt="Arrow indicating where podcast can be found" />
</h4>
</a>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Footer
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function Footer() {
return (
<div className="bg-peacock">
<Row className={`${isMobile ? "footerLogoMobile" : "footerLogoDesktop"} position-absolute`}>
<img src={whiteLogo}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Footer
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function Footer() {
return (
<div className="bg-peacock">
<Row className={`${isMobile ? "footerLogoMobile" : "footerLogoDesktop"} position-absolute`}>
<img src={whiteLogo}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Footer
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function Footer() {
return (
<div className="bg-peacock">
<Row className={`${isMobile ? "footerLogoMobile" : "footerLogoDesktop"} position-absolute`}>
<img src={whiteLogo}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"