RCS_CommonLib/src/timeouttimer.cpp
// INCLUDE FILES
#include "TimeOutTimer.h"
// ========================= MEMBER FUNCTIONS ==================================
// -----------------------------------------------------------------------------
// CTimeOutTimer::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CTimeOutTimer* CTimeOutTimer::NewL(MTimeOutNotifier& aTimeOutNotify, const TInt aPriority )
{
CTimeOutTimer* self = CTimeOutTimer::NewLC(aTimeOutNotify, aPriority );
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CTimeOutTimer::NewLC()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CTimeOutTimer* CTimeOutTimer::NewLC( MTimeOutNotifier& aTimeOutNotify, const TInt aPriority )
{
CTimeOutTimer* self = new ( ELeave ) CTimeOutTimer( aTimeOutNotify, aPriority );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// -----------------------------------------------------------------------------
// CTimeOutTimer::CTimeOutTimer()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CTimeOutTimer::CTimeOutTimer( MTimeOutNotifier& aTimeOutNotify, const TInt aPriority )
: CTimer( aPriority ), iNotify( aTimeOutNotify )
{
// No implementation required
}
// -----------------------------------------------------------------------------
// CTimeOutTimer::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CTimeOutTimer::ConstructL()
{
CTimer::ConstructL();
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
// CTimeOutTimer::~CTimeOutTimer()
// Destructor.
// -----------------------------------------------------------------------------
//
CTimeOutTimer::~CTimeOutTimer()
{
Cancel();
}
// -----------------------------------------------------------------------------
// CTimeOutTimer::RunL()
// Called when operation completes.
// -----------------------------------------------------------------------------
//
void CTimeOutTimer::RunL()
{
// Timer request has completed, so notify the timer's owner
// User::LeaveIfError( iStatus.Int() );
iNotify.TimerExpiredL( this );
}
// End of File