hackedteam/fuzzer-windows

View on GitHub
ie_sandbox/HelloWorld/HelloWorld.vcxproj

Summary

Maintainability
Test Coverage
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{319CDE56-ABAE-4BE7-BA7B-1BCA7BBBF625}</ProjectGuid>
    <Keyword>AtlProj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <UseOfAtl>Dynamic</UseOfAtl>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <UseOfAtl>Dynamic</UseOfAtl>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Midl>
      <MkTypLibCompatible>false</MkTypLibCompatible>
      <TargetEnvironment>Win32</TargetEnvironment>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <HeaderFileName>HelloWorld_i.h</HeaderFileName>
      <InterfaceIdentifierFileName>HelloWorld_i.c</InterfaceIdentifierFileName>
      <ProxyFileName>HelloWorld_p.c</ProxyFileName>
      <GenerateStublessProxies>true</GenerateStublessProxies>
      <TypeLibraryName>$(IntDir)HelloWorld.tlb</TypeLibraryName>
      <DllDataFileName>
      </DllDataFileName>
      <ValidateAllParameters>true</ValidateAllParameters>
    </Midl>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <ModuleDefinitionFile>.\HelloWorld.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <RegisterOutput>true</RegisterOutput>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>MaxSpeed</Optimization>
      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Midl>
      <MkTypLibCompatible>false</MkTypLibCompatible>
      <TargetEnvironment>Win32</TargetEnvironment>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <HeaderFileName>HelloWorld_i.h</HeaderFileName>
      <InterfaceIdentifierFileName>HelloWorld_i.c</InterfaceIdentifierFileName>
      <ProxyFileName>HelloWorld_p.c</ProxyFileName>
      <GenerateStublessProxies>true</GenerateStublessProxies>
      <TypeLibraryName>$(IntDir)HelloWorld.tlb</TypeLibraryName>
      <DllDataFileName>
      </DllDataFileName>
      <ValidateAllParameters>true</ValidateAllParameters>
    </Midl>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <ModuleDefinitionFile>.\HelloWorld.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <RegisterOutput>true</RegisterOutput>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="broker.cpp" />
    <ClCompile Include="dllmain.cpp">
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
      </PrecompiledHeader>
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
      </PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="HelloWorld.cpp" />
    <ClCompile Include="HelloWorldBHO.cpp" />
    <ClCompile Include="HelloWorld_i.c">
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
      </PrecompiledHeader>
      <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
      </PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="hook.cpp" />
    <ClCompile Include="log.cpp" />
    <ClCompile Include="stdafx.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="broker.h" />
    <ClInclude Include="dllmain.h" />
    <ClInclude Include="HelloWorldBHO.h" />
    <ClInclude Include="HelloWorld_i.h" />
    <ClInclude Include="hook.h" />
    <ClInclude Include="log.h" />
    <ClInclude Include="Resource.h" />
    <ClInclude Include="stdafx.h" />
    <ClInclude Include="targetver.h" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="HelloWorld.rc" />
  </ItemGroup>
  <ItemGroup>
    <None Include="HelloWorld.def" />
    <None Include="HelloWorld.rgs" />
    <None Include="HelloWorldBHO.rgs" />
    <None Include="ReadMe.txt" />
  </ItemGroup>
  <ItemGroup>
    <Midl Include="HelloWorld.idl" />
  </ItemGroup>
  <ItemGroup>
    <Library Include="..\..\..\..\..\..\..\Program Files\Microsoft SDKs\Windows\v7.1\Lib\iepmapi.lib" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>