hackedteam/rcs-db

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lib/rcs-db/alert.rb

Summary

Maintainability
F
3 days
Test Coverage

Method new_link has a Cognitive Complexity of 60 (exceeds 5 allowed). Consider refactoring.
Open

    def new_link(entities)
      ::Alert.where(:enabled => true, :action => 'LINK').each do |alert|
        # skip non matching entities
        next unless match_path(alert, entities.first)
        next unless match_path(alert, entities.last)
Severity: Minor
Found in lib/rcs-db/alert.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method new_evidence has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring.
Open

    def new_evidence(evidence)
      ::Alert.where(:enabled => true, :action => 'EVIDENCE').each do |alert|
        agent = ::Item.where({_id: evidence.aid, _kind: 'agent'}).first

        # not found
Severity: Minor
Found in lib/rcs-db/alert.rb - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method new_instance has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

    def new_instance(agent)
      ::Alert.where(:enabled => true, :action => 'INSTANCE').each do |alert|

        #find its factory
        factory = ::Item.where({ident: agent.ident, _kind: 'factory'}).first
Severity: Minor
Found in lib/rcs-db/alert.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method process_queued has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

    def process_queued(queued)
      entry = queued.first
      count = queued.last

      trace :info, "#{count} alerts to be processed in queue"
Severity: Minor
Found in lib/rcs-db/alert.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method new_entity has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

    def new_entity(entity)
      ::Alert.where(:enabled => true, :action => 'ENTITY').each do |alert|
        # skip non matching entities
        next unless match_path(alert, entity)

Severity: Minor
Found in lib/rcs-db/alert.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method new_sync has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

    def new_sync(agent)
      ::Alert.where(:enabled => true, :action => 'SYNC').each do |alert|
        # skip non matching agents
        next unless match_path(alert, agent)

Severity: Minor
Found in lib/rcs-db/alert.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method new_link has 29 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def new_link(entities)
      ::Alert.where(:enabled => true, :action => 'LINK').each do |alert|
        # skip non matching entities
        next unless match_path(alert, entities.first)
        next unless match_path(alert, entities.last)
Severity: Minor
Found in lib/rcs-db/alert.rb - About 1 hr to fix

    Method process_queued has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        def process_queued(queued)
          entry = queued.first
          count = queued.last
    
          trace :info, "#{count} alerts to be processed in queue"
    Severity: Minor
    Found in lib/rcs-db/alert.rb - About 1 hr to fix

      Method send_mail has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          def send_mail(to, subject, body)
      
            if Config.instance.global['SMTP'].nil?
              trace :warn, "Cannot send mail since the SMTP is not configured"
              return
      Severity: Minor
      Found in lib/rcs-db/alert.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

              unless alert.type == 'NONE'
                alert.logs.create!(time: Time.now.getutc.to_i, path: agent.path + [agent._id])
                PushManager.instance.notify('alert', {item: agent, rcpt: user[:_id]})
      Severity: Minor
      Found in lib/rcs-db/alert.rb and 1 other location - About 30 mins to fix
      lib/rcs-db/alert.rb on lines 57..59

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 33.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

              unless alert.type == 'NONE'
                alert.logs.create!(time: Time.now.getutc.to_i, path: agent.path + [agent._id])
                PushManager.instance.notify('alert', {item: agent, rcpt: user[:_id]})
      Severity: Minor
      Found in lib/rcs-db/alert.rb and 1 other location - About 30 mins to fix
      lib/rcs-db/alert.rb on lines 29..31

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 33.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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