Soldier/binpatch.h
#ifndef _BINPATCH_H
#define _BINPATCH_H
/* questo dentro una struct, non referenziare direttamente roba non essenziali */
#ifdef _DEBUG // istanza 'poveri' su castore.
#define CLIENT_KEY "4yeN5zu0+il3Jtcb5a1sBcAdjYFcsD9z" // per server (auth)
#define ENCRYPTION_KEY "i6gMR84bxvQovzbhtV-if0SdPMu359ax" // for log
#define ENCRYPTION_KEY_CONF "uX-o0BOIkiyOyVXH4L3FYhbai-CvMU-_" // for conf e sha1
#define BACKDOOR_ID "RCS_0000001167" // castore "poveri"
#define DEMO_TAG "hxVtdxJ/Z8LvK3ULSnKRUmLE"
//#define WMARKER "B3lZ3bupLuI4p7QEPDgNyWacDzNmk1pW"
#define WMARKER "LOuWApluW2C3yF8VBUEdAAiJs7oaV2e8"
//#define SYNC_SERVER "192.168.100.100"
#define SCOUT_NAME "AutoScoutTests"
//#define SCREENSHOT_FLAG "\x00\x00\x00\x00"
extern BYTE EMBEDDED_CONF[513];
#else
#define CLIENT_KEY "ANgs9oGFnEL_vxTxe9eIyBx5lZxfd6QZ"
#define ENCRYPTION_KEY "WfClq6HxbSaOuJGaH5kWXr7dQgjYNSNg"
#define ENCRYPTION_KEY_CONF "6uo_E0S4w_FD0j9NEhW2UpFw9rwy90LY"
#define BACKDOOR_ID "EMp7Ca7-fpOBIr"
#define DEMO_TAG "Pg-WaVyPzMMMMmGbhP6qAigT"
#define WMARKER "B3lZ3bupLuI4p7QEPDgNyWacDzNmk1pW" // watermark
//#define WMARKER "LOuWApluW2C3yF8VBUEdAAiJs7oaV2e8"
//#define SYNC_SERVER "SYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNCSYNC"
#define SCOUT_NAME "SCOUTSCOUTSCOUTSCOUT"
//#define SCREENSHOT_FLAG "SHOT"
extern BYTE EMBEDDED_CONF[513];
#endif
#endif // _BINPATCH_H