Function find_binding
has a Cognitive Complexity of 53 (exceeds 5 allowed). Consider refactoring. Open
def find_binding(name, node, package=None):
""" Returns the node which binds variable name, otherwise None.
If optional argument package is supplied, only imports will
be returned.
See test cases for examples."""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _is_import_binding
has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring. Open
def _is_import_binding(node, name, package=None):
""" Will reuturn node if node will import name, or node
will import * from package. None is returned otherwise.
See test cases for examples. """
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File fixer_util.py
has 342 lines of code (exceeds 250 allowed). Consider refactoring. Open
"""Utility functions, node construction macros, etc."""
# Author: Collin Winter
from itertools import islice
Function touch_import
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def touch_import(package, name, node):
""" Works like `does_tree_import` but adds an import statement
if it was not imported. """
def is_import_stmt(node):
return (node.type == syms.simple_stmt and node.children and
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if child.children[2].value == name:
return node
elif child.type == token.NAME and child.value == name:
Avoid deeply nested control flow statements. Open
if kid.type == token.COLON and kid.value == ":":
# i+3 is the colon, i+4 is the suite
n = find_binding(name, make_suite(child.children[i+4]), package)
if n: ret = n
elif child.type in _def_syms and child.children[1].value == name:
Function is_probably_builtin
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def is_probably_builtin(node):
"""
Check that something isn't an attribute or function name etc.
"""
prev = node.prev_sibling
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function find_indentation
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def find_indentation(node):
"""Find the indentation of *node*."""
while node is not None:
if node.type == syms.suite and len(node.children) > 2:
indent = node.children[1]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return True
Avoid too many return
statements within this function. Open
return node
Avoid too many return
statements within this function. Open
return node
Avoid too many return
statements within this function. Open
return node
Avoid too many return
statements within this function. Open
return None
Avoid too many return
statements within this function. Open
return node
Avoid too many return
statements within this function. Open
return None
Avoid too many return
statements within this function. Open
return None
Identical blocks of code found in 2 locations. Consider refactoring. Open
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 3004.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76