Showing 121 of 244 total issues
Function viewWillAppear
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
do {
let classes = IQKeyboardManager.shared.disabledDistanceHandlingClasses
Function removeToolbarIfRequired
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
internal func removeToolbarIfRequired() { // (Bug ID: #18)
guard let siblings: [UIView] = responderViews(), !siblings.isEmpty,
let textField: UIView = activeConfiguration.textFieldViewInfo?.textFieldView,
textField.responds(to: #selector(setter: UITextField.inputAccessoryView)),
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parentContainerViewController
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
func parentContainerViewController() -> UIViewController? {
var matchController: UIViewController? = viewContainingController()
var parentContainerViewController: UIViewController?
Function responderViews
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
func responderViews() -> [UIView]? {
guard let textFieldView: UIView = activeConfiguration.textFieldViewInfo?.textFieldView else {
return nil
}
Function deepResponderViews
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
func deepResponderViews() -> [UIView] {
// Array of (UITextField/UITextView's).
var textfields: [UIView] = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sendEvent
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
private func sendEvent() {
if let textFieldViewInfo = textFieldViewInfo,
let rootControllerConfiguration = rootControllerConfiguration,
rootControllerConfiguration.isReady {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function goToNextResponderOrResign
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
@discardableResult
internal func goToNextResponderOrResign(_ view: UIView) -> Bool {
var superConsideredView: UIView?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function superviewOf
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
func superviewOf<T: UIView>(type classType: T.Type, belowView: UIView? = nil) -> T? {
var superView: UIView? = base.superview
while let unwrappedSuperView: UIView = superView {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addKeyboardListener
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
private func addKeyboardListener() {
keyboardListener.registerSizeChange(identifier: "IQActiveConfiguration", changeHandler: { [self] name, _ in
if let info = textFieldViewInfo, keyboardInfo.keyboardShowing {
if let rootControllerConfiguration = rootControllerConfiguration {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function prepare
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
guard let identifier = segue.identifier else {
return
}
Function presentAction
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
@IBAction private func presentAction(_ sender: UIBarButtonItem) {
if self.presentingViewController == nil {
let controller = UIAlertController.init(title: nil, message: nil, preferredStyle: .actionSheet)
Function presentAction
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
@IBAction private func presentAction(_ sender: UIBarButtonItem) {
if self.presentingViewController == nil {
let controller = UIAlertController.init(title: nil, message: nil, preferredStyle: .actionSheet)
Function viewDidLoad
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func viewDidLoad() {
super.viewDidLoad()
textView1.delegate = self
textView2.iq.enableMode = .disabled
Function privateResignOnTouchOutside
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
func privateResignOnTouchOutside() -> Bool {
var isEnabled: Bool = resignOnTouchOutside
guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {
Function privateIsEnabled
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
func privateIsEnabled() -> Bool {
var isEnabled: Bool = enable
guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {
Function privateIsEnableAutoToolbar
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
func privateIsEnableAutoToolbar() -> Bool {
var isEnabled: Bool = enableAutoToolbar
guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function tableView
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
switch section {
case 0:
if IQKeyboardManager.shared.enable == true {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function goToNextResponderOrResign
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
@discardableResult
internal func goToNextResponderOrResign(_ view: UIView) -> Bool {
var superConsideredView: UIView?
Function tableView
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
switch section {
case 0:
if IQKeyboardManager.shared.enable == true {
Function setupForView
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
private func setupForView(in scrollView: UIScrollView) {
let eachHeight: CGFloat = 600
let gap: CGFloat = 10
let stackView = UIView()
scrollView.addSubview(stackView)