cli/src/builds/openfl/OpenFLBuild.hx
package builds.openfl;
import builds.ProcessBuild;
class OpenFLBuild extends ProcessBuild {
public function new() {
super("openfl", ["project.xml"]);
}
private override function args(params:Params):Array<String> {
var target = "html5";
if (Util.mapContains("windows", params.additional)) {
target = "windows";
} else if (Util.mapContains("neko", params.additional)) {
target = "neko";
} else if (Util.mapContains("flash", params.additional)) {
target = "flash";
} else if (Util.mapContains("android", params.additional)) {
target = "android";
}
return ["build", "project.xml", target];
}
}