cli/templates/openfl-flash-develop/openfl.hxproj
<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="project.xml" />
<movie fps="60" />
<movie width="800" />
<movie height="600" />
<movie version="0" />
<movie minorVersion="0" />
<movie platform="Lime" />
<movie background="FFFFFF" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="src" />
</classpaths>
<!-- Build options -->
<build>
<option directives="lime=5.4.0
openfl=6.1.0
actuate=1.8.7
haxeui-core=0.0.0
haxeui-openfl=0.0.0
tools=5.4.0
no-compilation
native
lime-native
lime-vorbis
openfl-native
lime-cffi
android
mobile
android
android-9
display" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="ApplicationMain" />
<option enabledebug="False" />
<option additional="--macro lime.Lib.extraParams()
--macro openfl._internal.utils.ExtraParams.include()
--remap flash:openfl
#--macro keep("Main")" />
</build>
<!-- haxelib libraries -->
<haxelib>
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<!-- example: <compile path="..." /> -->
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>"$(CompilerPath)/haxelib" run lime build "$(OutputFile)" $(TargetBuild) -$(BuildConfig) -Dfdb</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>