heroku/heroku-orgs

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Function run has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

async function run (context, heroku) {
  let appName = context.app
  let permissions = context.flags.permissions || context.flags.privileges || ''
  let appInfo = await heroku.get(`/apps/${appName}`)
  let output = `Adding ${cli.color.cyan(context.args.email)} access to the app ${cli.color.magenta(appName)}`
Severity: Minor
Found in commands/access/add.js - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  let request = heroku.request({
    method: 'PATCH',
    path: `/organizations/apps/${app.name}`,
    body: {locked: false}
  })
Severity: Minor
Found in commands/apps/unlock.js and 1 other location - About 45 mins to fix
commands/apps/lock.js on lines 12..16

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 50.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function addMemberToOrg has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

let addMemberToOrg = function * (email, role, groupName, heroku, method = 'PUT') {
Severity: Minor
Found in lib/utils.js - About 35 mins to fix

    Function run has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

    async function run (context, heroku) {
      let appName = context.app
    
      let app = await heroku.get(`/apps/${appName}`)
      let isOrgApp = Utils.isOrgApp(app.owner.email)
    Severity: Minor
    Found in commands/access/index.js - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function run has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

    function * run (context, heroku) {
      let orgInfo = yield Utils.orgInfo(context, heroku)
      let groupName = context.org || context.team || context.flags.team
      let teamInviteFeatureEnabled = false
      let isInvitedUser = false
    Severity: Minor
    Found in commands/members/remove.js - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function constructor has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

      constructor (opts) {
        this.opts = opts
        this.heroku = this.opts.heroku
        this.appName = this.opts.appName
        this.recipient = this.opts.recipient
    Severity: Minor
    Found in lib/app_transfer.js - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      let output = `Adding ${cli.color.cyan(context.args.email)} access to the app ${cli.color.magenta(appName)}`
    Severity: Minor
    Found in commands/access/add.js and 1 other location - About 35 mins to fix
    commands/access/remove.js on lines 8..8

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 46.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      await cli.action(`Removing ${cli.color.cyan(context.args.email)} access from the app ${cli.color.magenta(appName)}`, request)
    Severity: Minor
    Found in commands/access/remove.js and 1 other location - About 35 mins to fix
    commands/access/add.js on lines 12..12

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 46.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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