If statement closing brace should be isolated on a separate line Open
if debug { print("Reloading with \(mapItems.count) items") }
- Read upRead up
- Exclude checks
brace-style
Definitions of
- class
- struct
- function
- Control flow constructs (if
, else if
, else
, switch
, for
, while
, repeat-while
)
- init
- protocol
- enum
- closure
- Getters and Setters (set
, get
)
- extension
should follow the One True Brace Style (1TBS): each construct has its opening brace one the same line along with the same indentation level as its header, the statements within the braces are indented, and the closing brace at the end is on the same indentation level as the header of the function at a line of its own. Braces are not omitted for a control statement with only a single statement in its scope. Every opening brace must also have one space preceding it.
Classes
Preferred
class SomeClass {
}
class SomeClass: SomeSuperClass {
}
Not Preferred
class SomeClass
{
}
class SomeClass: SomeSuperClass{
}
Structs
Preferred
struct SomeStruct {
}
struct SomeStruct : SomeParentStruct {
}
Not Preferred
struct SomeStruct
{
}
struct SomeStruct : SomeParentStruct {
}
Functions
Preferred
func someMethod() {
}
func someOtherFunction () -> () {
}
Not Preferred
func someMethod()
{
}
func someOtherFunction () -> ()
{
}
Control flow constructs
- if, else if, and else statement
Preferred
if SomeCondition {
} else if someOtherCondition {
} else {
}
Not Preferred
if SomeCondition
{
}
else if someOtherCondition
{
}
else
{
}
- switch statement
Preferred
switch SomeData {
default:
break
}
Not Preferred
switch SomeData
{
default:
break
}
- for loop
Preferred
for var i = 0; i < 10; i+=1 {
}
Not Preferred
for var i = 0; i < 10; i+=1
{
}
- while loop
Preferred
while SomeCondition {
}
Not Preferred
while SomeCondition
{
}
- repeat-while loop
Preferred
repeat {
} while SomeCondition
Not Preferred
repeat
{
} while SomeCondition
Initializers
Preferred
init(someParameter:Double, someOtherParameter:Double) {
self.someMember = someParameter
self.someOtherMember = someOtherParameter
}
Not Preferred
init(someParameter:Double, someOtherParameter:Double)
{
self.someMember = someParameter
self.someOtherMember = someOtherParameter
}
Protocols
Preferred
protocol SomeProtocol {
}
protocol SomeOtherProtocol : X {
}
Not Preferred
protocol SomeProtocol
{
}
protocol SomeOtherProtocol : X
{
}
Enums
Preferred
enum SomeEnum {
case A, B, C, D
}
enum SomeEnum {
case A
case B
case C
case D
}
enum SomeEnum: Int {
case A, B, C = 5, D
}
Not Preferred
enum SomeEnum
{
case A, B, C, D
}
enum SomeEnum
{
case A
case B
case C
case D
}
enum SomeEnum: Int
{
case A, B, C = 5, D
}
Closures
Preferred
func someFunction () -> () {
// closure
}
Not Preferred
func someFunction () -> ()
{
// closure
}
Setters and Getters
- set
Preferred
set {
oldValue = newValue / 2
}
Not Preferred
set
{
oldValue = newValue / 2
}
- get
Preferred
get {
return value * 2
}
Not Preferred
get
{
return value * 2
}
Extensions
Preferred
extension someExtension {
}
Not Preferred
extension someExtension
{
}