Function __call
has a Cognitive Complexity of 64 (exceeds 5 allowed). Consider refactoring. Open
public function __call(string $name, array $arguments)
{
$original_method_name = Str::snake($name);
preg_match('/^([a-z]+)_([a-z_]+)_([a-z]+)$/', $original_method_name, $matches);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Item.php
has 463 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/*
* This file is part of Laravel Navigation Builder.
*
Item
has 31 functions (exceeds 20 allowed). Consider refactoring. Open
class Item
{
/**
* No link specified.
*
Function render
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
public function render($menu_level = 0)
{
static::activateIfItemIsActive($this);
// Not authorized for this menu.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method __call
has 85 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function __call(string $name, array $arguments)
{
$original_method_name = Str::snake($name);
preg_match('/^([a-z]+)_([a-z_]+)_([a-z]+)$/', $original_method_name, $matches);
The class Item has an overall complexity of 132 which is very high. The configured complexity threshold is 50. Open
class Item
{
/**
* No link specified.
*
- Exclude checks
The class Item has 22 public methods. Consider refactoring Item to keep number of public methods under 10. Open
class Item
{
/**
* No link specified.
*
- Read upRead up
- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
Method render
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function render($menu_level = 0)
{
static::activateIfItemIsActive($this);
// Not authorized for this menu.
Function activateIfItemIsActive
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public static function activateIfItemIsActive($item)
{
// No menu items provided.
if (empty($list = $item->getActiveIfItemIsActiveOption())) {
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
if (($action == 'add' || $action == 'remove' || $action == 'append' || $action == 'prepend')
&& ($key == 'item' || $key == 'container' || $key == 'link') && $method_name == 'attribute') {
$input_value = Arr::get($arguments, 1, '');
$current_value = Arr::get($this->{$key.'_'.$method_name}, Arr::get($arguments, 0, null), '');
Method renderDropdown
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function renderDropdown()
{
$menu_source = Arr::get($this->option, 'dropdown_source', null);
$config = Arr::get($this->option, 'dropdown_config', null);
Method activateIfItemIsActive
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function activateIfItemIsActive($item)
{
// No menu items provided.
if (empty($list = $item->getActiveIfItemIsActiveOption())) {
return false;
Avoid deeply nested control flow statements. Open
if (($index = array_search($input_value, $current_value_array)) !== false) {
unset($current_value_array[$index]);
}
Function checkItemIsActive
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function checkItemIsActive($item)
{
if ($this->getActive()) {
return true;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function renderDropdown
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function renderDropdown()
{
$menu_source = Arr::get($this->option, 'dropdown_source', null);
$config = Arr::get($this->option, 'dropdown_config', null);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return $this;
Avoid too many return
statements within this method. Open
return $this;
Avoid too many return
statements within this method. Open
return Html::$item_tag($before_tag_html.$html.$after_tag_html)->addAttributes($this->item_attribute)->s();
Avoid too many return
statements within this method. Open
return $this;
Avoid too many return
statements within this method. Open
return '';
Function generateUrl
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private function generateUrl()
{
$url = '';
// Create the URL.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method render() has an NPath complexity of 116640. The configured NPath complexity threshold is 200. Open
public function render($menu_level = 0)
{
static::activateIfItemIsActive($this);
// Not authorized for this menu.
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method __call() has an NPath complexity of 8904. The configured NPath complexity threshold is 200. Open
public function __call(string $name, array $arguments)
{
$original_method_name = Str::snake($name);
preg_match('/^([a-z]+)_([a-z_]+)_([a-z]+)$/', $original_method_name, $matches);
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method render() has 119 lines of code. Current threshold is set to 100. Avoid really long methods. Open
public function render($menu_level = 0)
{
static::activateIfItemIsActive($this);
// Not authorized for this menu.
- Exclude checks
The method activateIfItemIsActive() has an NPath complexity of 252. The configured NPath complexity threshold is 200. Open
public static function activateIfItemIsActive($item)
{
// No menu items provided.
if (empty($list = $item->getActiveIfItemIsActiveOption())) {
return false;
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method __call() has 122 lines of code. Current threshold is set to 100. Avoid really long methods. Open
public function __call(string $name, array $arguments)
{
$original_method_name = Str::snake($name);
preg_match('/^([a-z]+)_([a-z_]+)_([a-z]+)$/', $original_method_name, $matches);
- Exclude checks
The method render() has a Cyclomatic Complexity of 25. The configured cyclomatic complexity threshold is 10. Open
public function render($menu_level = 0)
{
static::activateIfItemIsActive($this);
// Not authorized for this menu.
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method __call() has a Cyclomatic Complexity of 35. The configured cyclomatic complexity threshold is 10. Open
public function __call(string $name, array $arguments)
{
$original_method_name = Str::snake($name);
preg_match('/^([a-z]+)_([a-z_]+)_([a-z]+)$/', $original_method_name, $matches);
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method activateIfItemIsActive() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
public static function activateIfItemIsActive($item)
{
// No menu items provided.
if (empty($list = $item->getActiveIfItemIsActiveOption())) {
return false;
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method children has a boolean flag argument $depth, which is a certain sign of a Single Responsibility Principle violation. Open
public function children($depth = false)
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- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method can has a boolean flag argument $user, which is a certain sign of a Single Responsibility Principle violation. Open
public function can($ability, $model, $user = false)
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- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method setActive has a boolean flag argument $active, which is a certain sign of a Single Responsibility Principle violation. Open
public function setActive($active = true, $update_parents = true)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method setActive has a boolean flag argument $update_parents, which is a certain sign of a Single Responsibility Principle violation. Open
public function setActive($active = true, $update_parents = true)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method checkActive has a boolean flag argument $update_parents, which is a certain sign of a Single Responsibility Principle violation. Open
private function checkActive($update_parents = true)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Avoid assigning values to variables in if clauses and the like (line '822', column '34'). Open
public function __call(string $name, array $arguments)
{
$original_method_name = Str::snake($name);
preg_match('/^([a-z]+)_([a-z_]+)_([a-z]+)$/', $original_method_name, $matches);
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method __call uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
[$action, $method_name, $key] = array_pad(explode('_', $original_method_name, 3), 3, '');
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '526', column '19'). Open
public function checkItemIsActive($item)
{
if ($this->getActive()) {
return true;
}
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid assigning values to variables in if clauses and the like (line '468', column '19'). Open
public static function activateIfItemIsActive($item)
{
// No menu items provided.
if (empty($list = $item->getActiveIfItemIsActiveOption())) {
return false;
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method __call uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$default = $action == 'get' ? false : true;
$data = Arr::get($arguments, 0, $default);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method __call uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
unset($this->{$key.'_'.$method_name}[Arr::get($arguments, 0, null)]);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid unused local variables such as '$allowed_keys'. Open
$allowed_keys = ['item', 'link', 'container', 'link'];
- Read upRead up
- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid variables with short names like $id. Configured minimum length is 3. Open
public $id = '';
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}