gems/carbuncle-graphics/src/sprite.c
#include "carbuncle/core.h"
#include "carbuncle/color.h"
#include "carbuncle/texture.h"
#include "carbuncle/sprite.h"
#include "carbuncle/point.h"
#include "carbuncle/rect.h"
#include <mruby/class.h>
#include <mruby/data.h>
#include <mruby/variable.h>
#include <math.h>
#include "rlgl.h"
static const char *TEXTURE_SYM = "#texture";
static const char *POSITION_SYM = "#position";
static const char *SCALE_SYM = "#scale";
static const char *PIVOT_SYM = "#pivot";
static const char *SRC_RECT_SYM = "#src_rect";
static const char *COLOR_SYM = "#color";
#define TEXTURE_SYMBOL mrb_intern_cstr(mrb, TEXTURE_SYM)
#define POSITION_SYMBOL mrb_intern_cstr(mrb, POSITION_SYM)
#define SCALE_SYMBOL mrb_intern_cstr(mrb, SCALE_SYM)
#define PIVOT_SYMBOL mrb_intern_cstr(mrb, PIVOT_SYM)
#define SRC_RECT_SYMBOL mrb_intern_cstr(mrb, SRC_RECT_SYM)
#define COLOR_SYMBOL mrb_intern_cstr(mrb, COLOR_SYM)
static inline void
swap_point(float *p1, float *p2)
{
float tmp[2] = { p1[0], p1[1] };
p1[0] = p2[0];
p1[1] = p2[1];
p2[0] = tmp[0];
p2[1] = tmp[1];
}
// Draw a part of a texture (defined by a rectangle) with 'pro' parameters
// NOTE: origin is relative to destination rectangle size
void
mrb_carbuncle_sprite_draw_texture(Texture2D texture, Rectangle src, Rectangle dst, Vector2 origin, float angle, Color tint)
{
DrawTexturePro(texture, src, dst, origin, angle, tint);
}
static const struct mrb_data_type sprite_data_type = {
"Carbuncle::Sprite", mrb_free
};
static mrb_value
mrb_sprite_initialize(mrb_state *mrb, mrb_value self)
{
mrb_value position, scale, pivot, src_rect, color;
mrb_value texture = mrb_nil_value();
mrb_float width = 0;
mrb_float height = 0;
mrb_get_args(mrb, "|o", &texture);
if (!mrb_nil_p(texture))
{
Texture2D *data = mrb_carbuncle_get_texture(mrb, texture);
width = data->width;
height = data->height;
}
position = mrb_carbuncle_point_new(mrb, 0, 0);
scale = mrb_carbuncle_point_new(mrb, 1, 1);
pivot = mrb_carbuncle_point_new(mrb, 0, 0);
src_rect = mrb_carbuncle_rect_new(mrb, 0, 0, width, height);
color = mrb_carbuncle_color_new(mrb, 255, 255, 255, 255);
mrb_iv_set(mrb, self, TEXTURE_SYMBOL, texture);
mrb_iv_set(mrb, self, POSITION_SYMBOL, position);
mrb_iv_set(mrb, self, SCALE_SYMBOL, scale);
mrb_iv_set(mrb, self, PIVOT_SYMBOL, pivot);
mrb_iv_set(mrb, self, SRC_RECT_SYMBOL, src_rect);
mrb_iv_set(mrb, self, COLOR_SYMBOL, color);
struct mrb_Sprite *sprite = mrb_malloc(mrb, sizeof *sprite);
sprite->angle = 0;
sprite->position = mrb_carbuncle_get_point(mrb, position);
sprite->scale = mrb_carbuncle_get_point(mrb, scale);
sprite->pivot = mrb_carbuncle_get_point(mrb, pivot);
sprite->src_rect = mrb_carbuncle_get_rect(mrb, src_rect);
sprite->color = mrb_carbuncle_get_color(mrb, color);
DATA_PTR(self) = sprite;
DATA_TYPE(self) = &sprite_data_type;
return self;
}
static mrb_value
mrb_sprite_disposedQ(mrb_state *mrb, mrb_value self)
{
return mrb_bool_value(!DATA_PTR(self));
}
static mrb_value
mrb_sprite_get_texture(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return mrb_iv_get(mrb, self, TEXTURE_SYMBOL);
}
static mrb_value
mrb_sprite_get_position(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return mrb_iv_get(mrb, self, POSITION_SYMBOL);
}
static mrb_value
mrb_sprite_get_scale(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return mrb_iv_get(mrb, self, SCALE_SYMBOL);
}
static mrb_value
mrb_sprite_get_pivot(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return mrb_iv_get(mrb, self, PIVOT_SYMBOL);
}
static mrb_value
mrb_sprite_get_src_rect(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return mrb_iv_get(mrb, self, SRC_RECT_SYMBOL);
}
static mrb_value
mrb_sprite_get_color(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return mrb_iv_get(mrb, self, COLOR_SYMBOL);
}
static mrb_value
mrb_sprite_get_angle(mrb_state *mrb, mrb_value self)
{
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
return mrb_float_value(mrb, data->angle);
}
static mrb_value
mrb_sprite_get_width(mrb_state *mrb, mrb_value self)
{
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
return mrb_float_value(mrb, data->src_rect->width);
}
static mrb_value
mrb_sprite_get_height(mrb_state *mrb, mrb_value self)
{
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
return mrb_float_value(mrb, data->src_rect->height);
}
static mrb_value
mrb_sprite_set_texture(mrb_state *mrb, mrb_value self)
{
mrb_value value;
mrb_get_args(mrb, "o", &value);
mrb_carbuncle_get_sprite(mrb, self);
if (!mrb_nil_p(value))
{
mrb_carbuncle_get_texture(mrb, value);
}
mrb_iv_set(mrb, self, TEXTURE_SYMBOL, value);
return value;
}
static mrb_value
mrb_sprite_set_position(mrb_state *mrb, mrb_value self)
{
mrb_value value;
mrb_get_args(mrb, "o", &value);
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
struct Vector2 *point = mrb_carbuncle_get_point(mrb, value);
data->position = point;
return value;
}
static mrb_value
mrb_sprite_set_scale(mrb_state *mrb, mrb_value self)
{
mrb_value value;
mrb_get_args(mrb, "o", &value);
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
struct Vector2 *point = mrb_carbuncle_get_point(mrb, value);
data->scale = point;
return value;
}
static mrb_value
mrb_sprite_set_pivot(mrb_state *mrb, mrb_value self)
{
mrb_value value;
mrb_get_args(mrb, "o", &value);
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
struct Vector2 *point = mrb_carbuncle_get_point(mrb, value);
data->pivot = point;
return value;
}
static mrb_value
mrb_sprite_set_src_rect(mrb_state *mrb, mrb_value self)
{
mrb_value value;
mrb_get_args(mrb, "o", &value);
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
struct Rectangle *rect = mrb_carbuncle_get_rect(mrb, value);
data->src_rect = rect;
return value;
}
static mrb_value
mrb_sprite_set_color(mrb_state *mrb, mrb_value self)
{
mrb_value value;
mrb_get_args(mrb, "o", &value);
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
struct Color *color = mrb_carbuncle_get_color(mrb, value);
data->color = color;
return value;
}
static mrb_value
mrb_sprite_set_angle(mrb_state *mrb, mrb_value self)
{
mrb_float value;
mrb_get_args(mrb, "f", &value);
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
data->angle = value;
return mrb_float_value(mrb, value);
}
static mrb_value
mrb_sprite_update(mrb_state *mrb, mrb_value self)
{
mrb_carbuncle_get_sprite(mrb, self);
return self;
}
static mrb_value
mrb_sprite_draw(mrb_state *mrb, mrb_value self)
{
struct mrb_Sprite *data = mrb_carbuncle_get_sprite(mrb, self);
mrb_value texture = mrb_iv_get(mrb, self, TEXTURE_SYMBOL);
if (mrb_nil_p(texture))
{
return self;
}
Texture2D *texture_data = mrb_carbuncle_get_texture(mrb, texture);
Rectangle src_rect = (Rectangle){
data->src_rect->x,
data->src_rect->y,
data->src_rect->width * (data->scale->x < 0 ? -1 : 1),
data->src_rect->height * (data->scale->y < 0 ? -1 : 1)
};
Rectangle dst_rect = (Rectangle){
data->position->x,
data->position->y,
data->src_rect->width * fabsf(data->scale->x),
data->src_rect->height * fabsf(data->scale->y)
};
Vector2 origin = (Vector2){
data->pivot->x * dst_rect.width,
data->pivot->y * dst_rect.height
};
#ifdef CARBUNCLE_DEBUG
mrb_carbuncle_draw_debug_rect(dst_rect, origin, data->angle);
#endif
rlEnableTexture(texture_data->id);
mrb_carbuncle_sprite_draw_texture(*texture_data, src_rect, dst_rect, origin, data->angle, *(data->color));
rlDisableTexture();
return self;
}
static mrb_value
mrb_sprite_dispose(mrb_state *mrb, mrb_value self)
{
struct mrb_Sprite *sprite = mrb_carbuncle_get_sprite(mrb, self);
mrb_free(mrb, sprite);
DATA_PTR(self) = NULL;
return self;
}
void
mrb_init_carbuncle_sprite(mrb_state *mrb)
{
struct RClass *carbuncle = mrb_carbuncle_get(mrb);
struct RClass *sprite = mrb_define_class_under(mrb, carbuncle, "Sprite", mrb->object_class);
MRB_SET_INSTANCE_TT(sprite, MRB_TT_DATA);
mrb_define_method(mrb, sprite, "initialize", mrb_sprite_initialize, MRB_ARGS_OPT(1));
mrb_define_method(mrb, sprite, "disposed?", mrb_sprite_disposedQ, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "texture", mrb_sprite_get_texture, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "position", mrb_sprite_get_position, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "scale", mrb_sprite_get_scale, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "pivot", mrb_sprite_get_pivot, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "src_rect", mrb_sprite_get_src_rect, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "color", mrb_sprite_get_color, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "angle", mrb_sprite_get_angle, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "width", mrb_sprite_get_width, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "height", mrb_sprite_get_height, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "w", mrb_sprite_get_width, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "h", mrb_sprite_get_height, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "texture=", mrb_sprite_set_texture, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "position=", mrb_sprite_set_position, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "scale=", mrb_sprite_set_scale, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "pivot=", mrb_sprite_set_pivot, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "src_rect=", mrb_sprite_set_src_rect, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "color=", mrb_sprite_set_color, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "angle=", mrb_sprite_set_angle, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "update", mrb_sprite_update, MRB_ARGS_REQ(1));
mrb_define_method(mrb, sprite, "draw", mrb_sprite_draw, MRB_ARGS_NONE());
mrb_define_method(mrb, sprite, "dispose", mrb_sprite_dispose, MRB_ARGS_NONE());
}
struct mrb_Sprite *
mrb_carbuncle_get_sprite(mrb_state *mrb, mrb_value obj)
{
return DATA_GET_DISPOSABLE_PTR(mrb, obj, &sprite_data_type, struct mrb_Sprite);
}
mrb_bool
mrb_carbuncle_sprite_p(mrb_value obj)
{
return mrb_data_p(obj) && (DATA_TYPE(obj) == &sprite_data_type);
}