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gems/carbuncle-steamworks/include/isteamremotestorage.h

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//====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =======
//
// Purpose: public interface to user remote file storage in Steam
//
//=============================================================================

#ifndef ISTEAMREMOTESTORAGE_H
#define ISTEAMREMOTESTORAGE_H
#ifdef _WIN32
#pragma once
#endif

#include "steam_api_common.h"


//-----------------------------------------------------------------------------
// Purpose: Defines the largest allowed file size. Cloud files cannot be written
// in a single chunk over 100MB (and cannot be over 200MB total.)
//-----------------------------------------------------------------------------
const uint32 k_unMaxCloudFileChunkSize = 100 * 1024 * 1024;


//-----------------------------------------------------------------------------
// Purpose: Structure that contains an array of const char * strings and the number of those strings
//-----------------------------------------------------------------------------
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
#endif 
struct SteamParamStringArray_t
{
    const char ** m_ppStrings;
    int32 m_nNumStrings;
};
#pragma pack( pop )

// A handle to a piece of user generated content
typedef uint64 UGCHandle_t;
typedef uint64 PublishedFileUpdateHandle_t;
typedef uint64 PublishedFileId_t;
const PublishedFileId_t k_PublishedFileIdInvalid = 0;
const UGCHandle_t k_UGCHandleInvalid = 0xffffffffffffffffull;
const PublishedFileUpdateHandle_t k_PublishedFileUpdateHandleInvalid = 0xffffffffffffffffull;

// Handle for writing to Steam Cloud
typedef uint64 UGCFileWriteStreamHandle_t;
const UGCFileWriteStreamHandle_t k_UGCFileStreamHandleInvalid = 0xffffffffffffffffull;

const uint32 k_cchPublishedDocumentTitleMax = 128 + 1;
const uint32 k_cchPublishedDocumentDescriptionMax = 8000;
const uint32 k_cchPublishedDocumentChangeDescriptionMax = 8000;
const uint32 k_unEnumeratePublishedFilesMaxResults = 50;
const uint32 k_cchTagListMax = 1024 + 1;
const uint32 k_cchFilenameMax = 260;
const uint32 k_cchPublishedFileURLMax = 256;


enum ERemoteStoragePlatform
{
    k_ERemoteStoragePlatformNone        = 0,
    k_ERemoteStoragePlatformWindows        = (1 << 0),
    k_ERemoteStoragePlatformOSX            = (1 << 1),
    k_ERemoteStoragePlatformPS3            = (1 << 2),
    k_ERemoteStoragePlatformLinux        = (1 << 3),
    k_ERemoteStoragePlatformSwitch        = (1 << 4),
    k_ERemoteStoragePlatformAndroid        = (1 << 5),
    k_ERemoteStoragePlatformIOS            = (1 << 6),
    // NB we get one more before we need to widen some things

    k_ERemoteStoragePlatformAll = 0xffffffff
};

enum ERemoteStoragePublishedFileVisibility
{
    k_ERemoteStoragePublishedFileVisibilityPublic = 0,
    k_ERemoteStoragePublishedFileVisibilityFriendsOnly = 1,
    k_ERemoteStoragePublishedFileVisibilityPrivate = 2,
    k_ERemoteStoragePublishedFileVisibilityUnlisted = 3,
};


enum EWorkshopFileType
{
    k_EWorkshopFileTypeFirst = 0,

    k_EWorkshopFileTypeCommunity              = 0,        // normal Workshop item that can be subscribed to
    k_EWorkshopFileTypeMicrotransaction          = 1,        // Workshop item that is meant to be voted on for the purpose of selling in-game
    k_EWorkshopFileTypeCollection              = 2,        // a collection of Workshop or Greenlight items
    k_EWorkshopFileTypeArt                      = 3,        // artwork
    k_EWorkshopFileTypeVideo                  = 4,        // external video
    k_EWorkshopFileTypeScreenshot              = 5,        // screenshot
    k_EWorkshopFileTypeGame                      = 6,        // Greenlight game entry
    k_EWorkshopFileTypeSoftware                  = 7,        // Greenlight software entry
    k_EWorkshopFileTypeConcept                  = 8,        // Greenlight concept
    k_EWorkshopFileTypeWebGuide                  = 9,        // Steam web guide
    k_EWorkshopFileTypeIntegratedGuide          = 10,        // application integrated guide
    k_EWorkshopFileTypeMerch                  = 11,        // Workshop merchandise meant to be voted on for the purpose of being sold
    k_EWorkshopFileTypeControllerBinding      = 12,        // Steam Controller bindings
    k_EWorkshopFileTypeSteamworksAccessInvite = 13,        // internal
    k_EWorkshopFileTypeSteamVideo              = 14,        // Steam video
    k_EWorkshopFileTypeGameManagedItem          = 15,        // managed completely by the game, not the user, and not shown on the web

    // Update k_EWorkshopFileTypeMax if you add values.
    k_EWorkshopFileTypeMax = 16
    
};

enum EWorkshopVote
{
    k_EWorkshopVoteUnvoted = 0,
    k_EWorkshopVoteFor = 1,
    k_EWorkshopVoteAgainst = 2,
    k_EWorkshopVoteLater = 3,
};

enum EWorkshopFileAction
{
    k_EWorkshopFileActionPlayed = 0,
    k_EWorkshopFileActionCompleted = 1,
};

enum EWorkshopEnumerationType
{
    k_EWorkshopEnumerationTypeRankedByVote = 0,
    k_EWorkshopEnumerationTypeRecent = 1,
    k_EWorkshopEnumerationTypeTrending = 2,
    k_EWorkshopEnumerationTypeFavoritesOfFriends = 3,
    k_EWorkshopEnumerationTypeVotedByFriends = 4,
    k_EWorkshopEnumerationTypeContentByFriends = 5,
    k_EWorkshopEnumerationTypeRecentFromFollowedUsers = 6,
};

enum EWorkshopVideoProvider
{
    k_EWorkshopVideoProviderNone = 0,
    k_EWorkshopVideoProviderYoutube = 1
};


enum EUGCReadAction
{
    // Keeps the file handle open unless the last byte is read.  You can use this when reading large files (over 100MB) in sequential chunks.
    // If the last byte is read, this will behave the same as k_EUGCRead_Close.  Otherwise, it behaves the same as k_EUGCRead_ContinueReading.
    // This value maintains the same behavior as before the EUGCReadAction parameter was introduced.
    k_EUGCRead_ContinueReadingUntilFinished = 0,

    // Keeps the file handle open.  Use this when using UGCRead to seek to different parts of the file.
    // When you are done seeking around the file, make a final call with k_EUGCRead_Close to close it.
    k_EUGCRead_ContinueReading = 1,

    // Frees the file handle.  Use this when you're done reading the content.  
    // To read the file from Steam again you will need to call UGCDownload again. 
    k_EUGCRead_Close = 2,    
};


//-----------------------------------------------------------------------------
// Purpose: Functions for accessing, reading and writing files stored remotely 
//            and cached locally
//-----------------------------------------------------------------------------
class ISteamRemoteStorage
{
    public:
        // NOTE
        //
        // Filenames are case-insensitive, and will be converted to lowercase automatically.
        // So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
        // iterate the files, the filename returned will be "foo.bar".
        //

        // file operations
        virtual bool    FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
        virtual int32    FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
        
        STEAM_CALL_RESULT( RemoteStorageFileWriteAsyncComplete_t )
        virtual SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData ) = 0;
        
        STEAM_CALL_RESULT( RemoteStorageFileReadAsyncComplete_t )
        virtual SteamAPICall_t FileReadAsync( const char *pchFile, uint32 nOffset, uint32 cubToRead ) = 0;
        virtual bool    FileReadAsyncComplete( SteamAPICall_t hReadCall, void *pvBuffer, uint32 cubToRead ) = 0;
        
        virtual bool    FileForget( const char *pchFile ) = 0;
        virtual bool    FileDelete( const char *pchFile ) = 0;
        STEAM_CALL_RESULT( RemoteStorageFileShareResult_t )
        virtual SteamAPICall_t FileShare( const char *pchFile ) = 0;
        virtual bool    SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform ) = 0;

        // file operations that cause network IO
        virtual UGCFileWriteStreamHandle_t FileWriteStreamOpen( const char *pchFile ) = 0;
        virtual bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle, const void *pvData, int32 cubData ) = 0;
        virtual bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle ) = 0;
        virtual bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle ) = 0;

        // file information
        virtual bool    FileExists( const char *pchFile ) = 0;
        virtual bool    FilePersisted( const char *pchFile ) = 0;
        virtual int32    GetFileSize( const char *pchFile ) = 0;
        virtual int64    GetFileTimestamp( const char *pchFile ) = 0;
        virtual ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile ) = 0;

        // iteration
        virtual int32 GetFileCount() = 0;
        virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;

        // configuration management
        virtual bool GetQuota( uint64 *pnTotalBytes, uint64 *puAvailableBytes ) = 0;
        virtual bool IsCloudEnabledForAccount() = 0;
        virtual bool IsCloudEnabledForApp() = 0;
        virtual void SetCloudEnabledForApp( bool bEnabled ) = 0;

        // user generated content

        // Downloads a UGC file.  A priority value of 0 will download the file immediately,
        // otherwise it will wait to download the file until all downloads with a lower priority
        // value are completed.  Downloads with equal priority will occur simultaneously.
        STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t )
        virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent, uint32 unPriority ) = 0;
        
        // Gets the amount of data downloaded so far for a piece of content. pnBytesExpected can be 0 if function returns false
        // or if the transfer hasn't started yet, so be careful to check for that before dividing to get a percentage
        virtual bool    GetUGCDownloadProgress( UGCHandle_t hContent, int32 *pnBytesDownloaded, int32 *pnBytesExpected ) = 0;

        // Gets metadata for a file after it has been downloaded. This is the same metadata given in the RemoteStorageDownloadUGCResult_t call result
        virtual bool    GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, STEAM_OUT_STRING() char **ppchName, int32 *pnFileSizeInBytes, STEAM_OUT_STRUCT() CSteamID *pSteamIDOwner ) = 0;

        // After download, gets the content of the file.  
        // Small files can be read all at once by calling this function with an offset of 0 and cubDataToRead equal to the size of the file.
        // Larger files can be read in chunks to reduce memory usage (since both sides of the IPC client and the game itself must allocate
        // enough memory for each chunk).  Once the last byte is read, the file is implicitly closed and further calls to UGCRead will fail
        // unless UGCDownload is called again.
        // For especially large files (anything over 100MB) it is a requirement that the file is read in chunks.
        virtual int32    UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 cOffset, EUGCReadAction eAction ) = 0;

        // Functions to iterate through UGC that has finished downloading but has not yet been read via UGCRead()
        virtual int32    GetCachedUGCCount() = 0;
        virtual    UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0;

        // The following functions are only necessary on the Playstation 3. On PC & Mac, the Steam client will handle these operations for you
        // On Playstation 3, the game controls which files are stored in the cloud, via FilePersist, FileFetch, and FileForget.
            
#if defined(_SERVER)
        // Connect to Steam and get a list of files in the Cloud - results in a RemoteStorageAppSyncStatusCheck_t callback
        virtual void GetFileListFromServer() = 0;
        // Indicate this file should be downloaded in the next sync
        virtual bool FileFetch( const char *pchFile ) = 0;
        // Indicate this file should be persisted in the next sync
        virtual bool FilePersist( const char *pchFile ) = 0;
        // Pull any requested files down from the Cloud - results in a RemoteStorageAppSyncedClient_t callback
        virtual bool SynchronizeToClient() = 0;
        // Upload any requested files to the Cloud - results in a RemoteStorageAppSyncedServer_t callback
        virtual bool SynchronizeToServer() = 0;
        // Reset any fetch/persist/etc requests
        virtual bool ResetFileRequestState() = 0;
#endif

        // publishing UGC
        STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t )
        virtual SteamAPICall_t    PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags, EWorkshopFileType eWorkshopFileType ) = 0;
        virtual PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId ) = 0;
        virtual bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle, const char *pchFile ) = 0;
        virtual bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle, const char *pchPreviewFile ) = 0;
        virtual bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle, const char *pchTitle ) = 0;
        virtual bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchDescription ) = 0;
        virtual bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0;
        virtual bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle, SteamParamStringArray_t *pTags ) = 0;
        STEAM_CALL_RESULT( RemoteStorageUpdatePublishedFileResult_t )
        virtual SteamAPICall_t    CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle ) = 0;
        // Gets published file details for the given publishedfileid.  If unMaxSecondsOld is greater than 0,
        // cached data may be returned, depending on how long ago it was cached.  A value of 0 will force a refresh.
        // A value of k_WorkshopForceLoadPublishedFileDetailsFromCache will use cached data if it exists, no matter how old it is.
        STEAM_CALL_RESULT( RemoteStorageGetPublishedFileDetailsResult_t )
        virtual SteamAPICall_t    GetPublishedFileDetails( PublishedFileId_t unPublishedFileId, uint32 unMaxSecondsOld ) = 0;
        STEAM_CALL_RESULT( RemoteStorageDeletePublishedFileResult_t )
        virtual SteamAPICall_t    DeletePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
        // enumerate the files that the current user published with this app
        STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t )
        virtual SteamAPICall_t    EnumerateUserPublishedFiles( uint32 unStartIndex ) = 0;
        STEAM_CALL_RESULT( RemoteStorageSubscribePublishedFileResult_t )
        virtual SteamAPICall_t    SubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
        STEAM_CALL_RESULT( RemoteStorageEnumerateUserSubscribedFilesResult_t )
        virtual SteamAPICall_t    EnumerateUserSubscribedFiles( uint32 unStartIndex ) = 0;
        STEAM_CALL_RESULT( RemoteStorageUnsubscribePublishedFileResult_t )
        virtual SteamAPICall_t    UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
        virtual bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchChangeDescription ) = 0;
        STEAM_CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t )
        virtual SteamAPICall_t    GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0;
        STEAM_CALL_RESULT( RemoteStorageUpdateUserPublishedItemVoteResult_t )
        virtual SteamAPICall_t    UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId, bool bVoteUp ) = 0;
        STEAM_CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t )
        virtual SteamAPICall_t    GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0;
        STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t )
        virtual SteamAPICall_t    EnumerateUserSharedWorkshopFiles( CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t *pRequiredTags, SteamParamStringArray_t *pExcludedTags ) = 0;
        STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t )
        virtual SteamAPICall_t    PublishVideo( EWorkshopVideoProvider eVideoProvider, const char *pchVideoAccount, const char *pchVideoIdentifier, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags ) = 0;
        STEAM_CALL_RESULT( RemoteStorageSetUserPublishedFileActionResult_t )
        virtual SteamAPICall_t    SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction ) = 0;
        STEAM_CALL_RESULT( RemoteStorageEnumeratePublishedFilesByUserActionResult_t )
        virtual SteamAPICall_t    EnumeratePublishedFilesByUserAction( EWorkshopFileAction eAction, uint32 unStartIndex ) = 0;
        // this method enumerates the public view of workshop files
        STEAM_CALL_RESULT( RemoteStorageEnumerateWorkshopFilesResult_t )
        virtual SteamAPICall_t    EnumeratePublishedWorkshopFiles( EWorkshopEnumerationType eEnumerationType, uint32 unStartIndex, uint32 unCount, uint32 unDays, SteamParamStringArray_t *pTags, SteamParamStringArray_t *pUserTags ) = 0;

        STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t )
        virtual SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent, const char *pchLocation, uint32 unPriority ) = 0;
};

#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION014"

// Global interface accessor
inline ISteamRemoteStorage *SteamRemoteStorage();
STEAM_DEFINE_USER_INTERFACE_ACCESSOR( ISteamRemoteStorage *, SteamRemoteStorage, STEAMREMOTESTORAGE_INTERFACE_VERSION );

// callbacks
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
#endif 

//-----------------------------------------------------------------------------
// Purpose: sent when the local file cache is fully synced with the server for an app
//          That means that an application can be started and has all latest files
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncedClient_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 1 };
    AppId_t m_nAppID;
    EResult m_eResult;
    int m_unNumDownloads;
};

//-----------------------------------------------------------------------------
// Purpose: sent when the server is fully synced with the local file cache for an app
//          That means that we can shutdown Steam and our data is stored on the server
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncedServer_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 2 };
    AppId_t m_nAppID;
    EResult m_eResult;
    int m_unNumUploads;
};

//-----------------------------------------------------------------------------
// Purpose: Status of up and downloads during a sync session
//       
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncProgress_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 3 };
    char m_rgchCurrentFile[k_cchFilenameMax];                // Current file being transferred
    AppId_t m_nAppID;                            // App this info relates to
    uint32 m_uBytesTransferredThisChunk;        // Bytes transferred this chunk
    double m_dAppPercentComplete;                // Percent complete that this app's transfers are
    bool m_bUploading;                            // if false, downloading
};

//
// IMPORTANT! k_iClientRemoteStorageCallbacks + 4 is used, see iclientremotestorage.h
//


//-----------------------------------------------------------------------------
// Purpose: Sent after we've determined the list of files that are out of sync
//          with the server.
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncStatusCheck_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 5 };
    AppId_t m_nAppID;
    EResult m_eResult;
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to FileShare()
//-----------------------------------------------------------------------------
struct RemoteStorageFileShareResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 7 };
    EResult m_eResult;            // The result of the operation
    UGCHandle_t m_hFile;        // The handle that can be shared with users and features
    char m_rgchFilename[k_cchFilenameMax]; // The name of the file that was shared
};


// k_iClientRemoteStorageCallbacks + 8 is deprecated! Do not reuse


//-----------------------------------------------------------------------------
// Purpose: The result of a call to PublishFile()
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 9 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;
    bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to DeletePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageDeletePublishedFileResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 11 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateUserPublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserPublishedFilesResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 12 };
    EResult m_eResult;                // The result of the operation.
    int32 m_nResultsReturned;
    int32 m_nTotalResultCount;
    PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to SubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageSubscribePublishedFileResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 13 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateSubscribePublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserSubscribedFilesResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 14 };
    EResult m_eResult;                // The result of the operation.
    int32 m_nResultsReturned;
    int32 m_nTotalResultCount;
    PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
    uint32 m_rgRTimeSubscribed[ k_unEnumeratePublishedFilesMaxResults ];
};

#if defined(VALVE_CALLBACK_PACK_SMALL)
    VALVE_COMPILE_TIME_ASSERT( sizeof( RemoteStorageEnumerateUserSubscribedFilesResult_t ) == (1 + 1 + 1 + 50 + 100) * 4 );
#elif defined(VALVE_CALLBACK_PACK_LARGE)
    VALVE_COMPILE_TIME_ASSERT( sizeof( RemoteStorageEnumerateUserSubscribedFilesResult_t ) == (1 + 1 + 1 + 50 + 100) * 4 + 4 );
#else
#warning You must first include steam_api_common.h
#endif

//-----------------------------------------------------------------------------
// Purpose: The result of a call to UnsubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageUnsubscribePublishedFileResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 15 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to CommitPublishedFileUpdate()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdatePublishedFileResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 16 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;
    bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to UGCDownload()
//-----------------------------------------------------------------------------
struct RemoteStorageDownloadUGCResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 17 };
    EResult m_eResult;                // The result of the operation.
    UGCHandle_t m_hFile;            // The handle to the file that was attempted to be downloaded.
    AppId_t m_nAppID;                // ID of the app that created this file.
    int32 m_nSizeInBytes;            // The size of the file that was downloaded, in bytes.
    char m_pchFileName[k_cchFilenameMax];        // The name of the file that was downloaded. 
    uint64 m_ulSteamIDOwner;        // Steam ID of the user who created this content.
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetPublishedFileDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedFileDetailsResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 18 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;
    AppId_t m_nCreatorAppID;        // ID of the app that created this file.
    AppId_t m_nConsumerAppID;        // ID of the app that will consume this file.
    char m_rgchTitle[k_cchPublishedDocumentTitleMax];        // title of document
    char m_rgchDescription[k_cchPublishedDocumentDescriptionMax];    // description of document
    UGCHandle_t m_hFile;            // The handle of the primary file
    UGCHandle_t m_hPreviewFile;        // The handle of the preview file
    uint64 m_ulSteamIDOwner;        // Steam ID of the user who created this content.
    uint32 m_rtimeCreated;            // time when the published file was created
    uint32 m_rtimeUpdated;            // time when the published file was last updated
    ERemoteStoragePublishedFileVisibility m_eVisibility;
    bool m_bBanned;
    char m_rgchTags[k_cchTagListMax];    // comma separated list of all tags associated with this file
    bool m_bTagsTruncated;            // whether the list of tags was too long to be returned in the provided buffer
    char m_pchFileName[k_cchFilenameMax];        // The name of the primary file
    int32 m_nFileSize;                // Size of the primary file
    int32 m_nPreviewFileSize;        // Size of the preview file
    char m_rgchURL[k_cchPublishedFileURLMax];    // URL (for a video or a website)
    EWorkshopFileType m_eFileType;    // Type of the file
    bool m_bAcceptedForUse;            // developer has specifically flagged this item as accepted in the Workshop
};


struct RemoteStorageEnumerateWorkshopFilesResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 19 };
    EResult m_eResult;
    int32 m_nResultsReturned;
    int32 m_nTotalResultCount;
    PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
    float m_rgScore[ k_unEnumeratePublishedFilesMaxResults ];
    AppId_t m_nAppId;
    uint32 m_unStartIndex;
};


//-----------------------------------------------------------------------------
// Purpose: The result of GetPublishedItemVoteDetails
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedItemVoteDetailsResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 20 };
    EResult m_eResult;
    PublishedFileId_t m_unPublishedFileId;
    int32 m_nVotesFor;
    int32 m_nVotesAgainst;
    int32 m_nReports;
    float m_fScore;
};


//-----------------------------------------------------------------------------
// Purpose: User subscribed to a file for the app (from within the app or on the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileSubscribed_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 21 };
    PublishedFileId_t m_nPublishedFileId;    // The published file id
    AppId_t m_nAppID;                        // ID of the app that will consume this file.
};

//-----------------------------------------------------------------------------
// Purpose: User unsubscribed from a file for the app (from within the app or on the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileUnsubscribed_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 22 };
    PublishedFileId_t m_nPublishedFileId;    // The published file id
    AppId_t m_nAppID;                        // ID of the app that will consume this file.
};


//-----------------------------------------------------------------------------
// Purpose: Published file that a user owns was deleted (from within the app or the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileDeleted_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 23 };
    PublishedFileId_t m_nPublishedFileId;    // The published file id
    AppId_t m_nAppID;                        // ID of the app that will consume this file.
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to UpdateUserPublishedItemVote()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdateUserPublishedItemVoteResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 24 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;    // The published file id
};


//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetUserPublishedItemVoteDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageUserVoteDetails_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 25 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;    // The published file id
    EWorkshopVote m_eVote;            // what the user voted
};

struct RemoteStorageEnumerateUserSharedWorkshopFilesResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 26 };
    EResult m_eResult;                // The result of the operation.
    int32 m_nResultsReturned;
    int32 m_nTotalResultCount;
    PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
};

struct RemoteStorageSetUserPublishedFileActionResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 27 };
    EResult m_eResult;                // The result of the operation.
    PublishedFileId_t m_nPublishedFileId;    // The published file id
    EWorkshopFileAction m_eAction;    // the action that was attempted
};

struct RemoteStorageEnumeratePublishedFilesByUserActionResult_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 28 };
    EResult m_eResult;                // The result of the operation.
    EWorkshopFileAction m_eAction;    // the action that was filtered on
    int32 m_nResultsReturned;
    int32 m_nTotalResultCount;
    PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ];
    uint32 m_rgRTimeUpdated[ k_unEnumeratePublishedFilesMaxResults ];
};


//-----------------------------------------------------------------------------
// Purpose: Called periodically while a PublishWorkshopFile is in progress
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileProgress_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 29 };
    double m_dPercentFile;
    bool m_bPreview;
};


//-----------------------------------------------------------------------------
// Purpose: Called when the content for a published file is updated
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileUpdated_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 30 };
    PublishedFileId_t m_nPublishedFileId;    // The published file id
    AppId_t m_nAppID;                        // ID of the app that will consume this file.
    uint64 m_ulUnused;                        // not used anymore
};

//-----------------------------------------------------------------------------
// Purpose: Called when a FileWriteAsync completes
//-----------------------------------------------------------------------------
struct RemoteStorageFileWriteAsyncComplete_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 31 };
    EResult    m_eResult;                        // result
};

//-----------------------------------------------------------------------------
// Purpose: Called when a FileReadAsync completes
//-----------------------------------------------------------------------------
struct RemoteStorageFileReadAsyncComplete_t
{
    enum { k_iCallback = k_iClientRemoteStorageCallbacks + 32 };
    SteamAPICall_t m_hFileReadAsync;        // call handle of the async read which was made
    EResult    m_eResult;                        // result
    uint32 m_nOffset;                        // offset in the file this read was at
    uint32 m_cubRead;                        // amount read - will the <= the amount requested
};

#pragma pack( pop )


#endif // ISTEAMREMOTESTORAGE_H