hpi-swt2/sport-portal

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app/models/ability.rb

Summary

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Ability has at least 16 methods
Open

class Ability
Severity: Minor
Found in app/models/ability.rb by reek

Too Many Methods is a special case of LargeClass.

Example

Given this configuration

TooManyMethods:
  max_methods: 3

and this code:

class TooManyMethods
  def one; end
  def two; end
  def three; end
  def four; end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:TooManyMethods has at least 4 methods (TooManyMethods)

Ability#can_destroy_team refers to 'team' more than self (maybe move it to another class?)
Open

        (team.owners.include? user) && (!team.associated_with_event?)
Severity: Minor
Found in app/models/ability.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

Ability#can_delete_ownership refers to 'team' more than self (maybe move it to another class?)
Confirmed

        (team.owners.include? user) && team.has_multiple_owners?
Severity: Minor
Found in app/models/ability.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

Complex method Ability#initialize_with_user (23.1)
Open

    def initialize_with_user(user)
      user_id = user.id

      # all
      can :create, :all
Severity: Minor
Found in app/models/ability.rb by flog

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

Ability has no descriptive comment
Confirmed

class Ability
Severity: Minor
Found in app/models/ability.rb by reek

Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.

Example

Given

class Dummy
  # Do things...
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:Dummy has no descriptive comment (IrresponsibleModule)

Fixing this is simple - just an explaining comment:

# The Dummy class is responsible for ...
class Dummy
  # Do things...
end

Ability#min_players_per_team_border_not_exceeded? doesn't depend on instance state (maybe move it to another class?)
Open

    def min_players_per_team_border_not_exceeded?(team, update_count)
Severity: Minor
Found in app/models/ability.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Ability#max_players_per_team_border_not_exceeded? doesn't depend on instance state (maybe move it to another class?)
Open

    def max_players_per_team_border_not_exceeded?(team, update_count)
Severity: Minor
Found in app/models/ability.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

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