hrntsm/Tunny

View on GitHub
Tunny/Util/GrasshopperInOut.cs

Summary

Maintainability
D
2 days
Test Coverage

File GrasshopperInOut.cs has 511 lines of code (exceeds 250 allowed). Consider refactoring.
Open

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Windows.Forms;
Severity: Major
Found in Tunny/Util/GrasshopperInOut.cs - About 1 day to fix

    Class GrasshopperInOut has 25 methods (exceeds 20 allowed). Consider refactoring.
    Open

        public class GrasshopperInOut
        {
            private readonly GH_Document _document;
            private readonly List<Guid> _inputGuids;
            private readonly GH_Component _component;
    Severity: Minor
    Found in Tunny/Util/GrasshopperInOut.cs - About 2 hrs to fix

      Method SetInputSliderValues has 44 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              private void SetInputSliderValues(List<VariableBase> variables)
              {
                  TLog.MethodStart();
                  int i = 0;
      
      
      Severity: Minor
      Found in Tunny/Util/GrasshopperInOut.cs - About 1 hr to fix

        Method SetSliderValues has 35 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                private void SetSliderValues(decimal[] parameters)
                {
                    TLog.MethodStart();
                    int i = 0;
        
        
        Severity: Minor
        Found in Tunny/Util/GrasshopperInOut.cs - About 1 hr to fix

          Method SetArtifacts has 32 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                  private bool SetArtifacts()
                  {
                      TLog.MethodStart();
                      Artifacts = new Artifact();
                      if (_component.Params.Input[3].SourceCount == 0)
          Severity: Minor
          Found in Tunny/Util/GrasshopperInOut.cs - About 1 hr to fix

            Method GetAttributes has 30 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                    public Dictionary<string, List<string>> GetAttributes()
                    {
                        TLog.MethodStart();
                        var attrs = new Dictionary<string, List<string>>();
                        if (_attributes.Value == null)
            Severity: Minor
            Found in Tunny/Util/GrasshopperInOut.cs - About 1 hr to fix

              Method FilterInputVariables has 29 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                      private bool FilterInputVariables()
                      {
                          TLog.MethodStart();
                          var errorInputGuids = new List<Guid>();
                          foreach ((IGH_DocumentObject docObject, int _) in _inputGuids.Select((guid, i) => (_document.FindObject(guid, false), i)))
              Severity: Minor
              Found in Tunny/Util/GrasshopperInOut.cs - About 1 hr to fix

                Method SetObjectives has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        private bool SetObjectives()
                        {
                            TLog.MethodStart();
                            if (_component.Params.Input[1].SourceCount == 0)
                            {
                Severity: Minor
                Found in Tunny/Util/GrasshopperInOut.cs - About 1 hr to fix

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                          private bool ShowIncorrectVariableInputMessage(IEnumerable<Guid> errorGuids)
                          {
                              TLog.MethodStart();
                              TunnyMessageBox.Show(
                                  "Input variables must be either a number slider or a gene pool.\nError input will automatically remove.",
                  Severity: Major
                  Found in Tunny/Util/GrasshopperInOut.cs and 1 other location - About 1 hr to fix
                  Tunny/Util/GrasshopperInOut.cs on lines 279..290

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 99.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                          private bool ShowIncorrectObjectiveInputMessage(List<IGH_Param> unsupportedSources)
                          {
                              TLog.MethodStart();
                              TunnyMessageBox.Show("Objective supports only the Number or FishPrint input.\nError input will automatically remove.", "Tunny", MessageBoxButtons.OK, MessageBoxIcon.Error);
                              foreach (IGH_Param unsupportedSource in unsupportedSources)
                  Severity: Major
                  Found in Tunny/Util/GrasshopperInOut.cs and 1 other location - About 1 hr to fix
                  Tunny/Util/GrasshopperInOut.cs on lines 127..141

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 99.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  There are no issues that match your filters.

                  Category
                  Status