lib/Animations.js
"use strict";
var commandToBuffer = require("./commandToBuffer");
var Animations = module.exports = function(self) {
this.self = self;
};
Animations.prototype.startAnimation = function(anim) {
var buffer = commandToBuffer(0, "Animations", "StartAnimation", anim);
this.self._writePacket(this.self._networkFrameGenerator(buffer));
return this.self;
};
Animations.prototype.stopAnimation = function(anim) {
var buffer = commandToBuffer(0, "Animations", "StopAnimation", anim);
this.self._writePacket(this.self._networkFrameGenerator(buffer));
return this.self;
};
Animations.prototype.stopAllAnimations = function() {
var buffer = commandToBuffer(0, "Animations", "StopAllAnimations");
this.self._writePacket(this.self._networkFrameGenerator(buffer));
return this.self;
};