examples/src/collisionDetection.ts
import { Scanner, SpheroMini, Event, Utils } from 'spherov2.js';
const beep = async (sphero: SpheroMini) => {
await sphero.setMainLedColor(0xff, 0, 0);
await Utils.wait(100);
await sphero.setMainLedColor(0, 0, 0);
await Utils.wait(100);
await sphero.setMainLedColor(0xff, 0, 0);
await Utils.wait(100);
await sphero.setMainLedColor(0, 0, 0);
await Utils.wait(100);
await sphero.setMainLedColor(0xff, 0xff, 0xff);
};
const main = async () => {
const sphero = await Scanner.findSpheroMini();
if (sphero) {
await sphero.configureCollisionDetection();
sphero.on(Event.onCollision, () => {
console.log('COLLISION');
beep(sphero);
});
// eslint-disable-next-line no-constant-condition
while (true) {
await Utils.wait(1000);
}
}
};
main();