Method cache_linkable_content_for_each_content_type
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def cache_linkable_content_for_each_content_type
cache_contributable_universe_ids
cache_current_user_content
linkable_classes = @activated_content_types
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_universe_session
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def set_universe_session
if params[:universe].present? && user_signed_in?
if params[:universe] == 'all'
session.delete(:universe_id)
elsif params[:universe].is_a?(String) && params[:universe].to_i.to_s == params[:universe]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cache_linkable_content_for_each_content_type
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def cache_linkable_content_for_each_content_type
cache_contributable_universe_ids
cache_current_user_content
linkable_classes = @activated_content_types
Method set_universe_scope
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def set_universe_scope
if user_signed_in? && session.key?(:universe_id)
@universe_scope = Universe.find_by(id: session[:universe_id])
if @universe_scope && @universe_scope.user_id != current_user.try(:id)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cache_current_user_content
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def cache_current_user_content
return if @current_user_content
@current_user_content = {}
return unless user_signed_in?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"