app/controllers/subscriptions_controller.rb
Method redeem_code
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
def redeem_code
code = PageUnlockPromoCode.find_by(code: params.require(:promotional_code).permit(:promo_code)[:promo_code])
if code.nil?
redirect_back(fallback_location: subscription_path, alert: "This isn't a valid promo code.")
Method information_change
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
Open
def information_change
valid_token = params[:stripeToken]
if valid_token.nil?
flash[:alert] = "We couldn't validate the card information you entered. Please make sure you have Javascript enabled in your browser."
return redirect_back fallback_location: payment_info_path
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"